Sunday, April 5, 2009

Fuel Preview



Cheat Codes

March 16, 2009 - I'm an optimist. I like to think, among other things, that maybe the Avengers movie won't suck, maybe the Chicago Bears will win a Lombardi trophy in the next five years, and maybe this whole global warming thing won't be so bad. Think about it, longer summers, shorter winters, what's not to love? Of course, I've been wrong before.


Get all unique drops
Codemasters seems determined to prove me wrong again. Teaming with Asobo Studio, the developer of the Ratatouille and Wall-E movie adaptations, Codemasters is showing us the future of climate change. It's a dangerous, degraded, angry world of disasters and devastation. It's Al Gore's worst dream come true, but when Fuel hits the store shelves you could be thanking you're lucky stars for those greenhouse gasses.











By Leon Hendrix III
link : http://www.cheatcc.com/

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Friday, January 16, 2009

Sacred 2: Fallen Angel



God mode


Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "balance.txt" file in the "\install\scripts\server" directory. Change the values of the following lines to:

Enemy_weapondamage = {0,0,0,0,0},
Enemy_spelldamage = {0,0,0,0,0},

Get all unique drops

Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "balance.txt" file in the "\install\scripts\server" directory. Change the values of the following lines as indicated:

local beValues = {
NORMAL_STANDARD = 10000,
NORMAL_RUNE = 5000,
CHAMP_STANDARD = 10000,
CHAMP_RUNE = 5000,
BOSS_STANDARD = 10000,
BOSS_RUNE = 5000,
EXTRAGOLD = 0,
EXTRAPOTION = 0,
EXTRARUNE = 0,
Trader_Item = 2300,
Trader_Many = 10000,
Trader_SpecialOffer = 0,
Well_Potion = 1000,
QUEST_UNIQUE = 0,
SUBFAMDROP_LOWCHANCE = 10,
SUBFAMDROP_HIGHCHANCE = 100,
}

and

ZRareExpectation15 = 1000,
ZRareExpectation14 = 1000,
ZRareExpectation13 = 1000,
ZRareExpectation12 = 1000,
ZRareExpectation11 = 1000,
ZRareExpectation10 = 1000,
ZRareExpectation09 = 1000,
ZRareExpectation08 = 1000,
ZRareExpectation07 = 1000,
ZRareExpectation06 = 1000,
ZRareExpectation05 = 1000,
ZRareExpectation04 = 1000,
ZRareExpectation03 = 1000,
ZRareExpectation02 = 1000,
ZRareExpectation01 = 1000,
ZRareExpectation00 = 1000,

Duplicate items

Use the following steps to get infinite gold:

1. Place an item that is worth a lot of gold when sold to an NPC into the chest (for example, the instruments you can get on the "Blind Guardian" quest).
2. Quit the game, and return to the desktop.
3. Create a backup of the the "chest.sacred2chest" file in the "C:\Users\[username]\Saved Games\Ascaron Entertainment\Sacred 2\" directory in Windows Vista or "\Documents and Settings\[username]\Saved Games\Ascaron Entertainment\Sacred 2\" directory in Windows XP.
4. Start the game again.
5. Take the items you want to sell out of the chest.
6. Quit the game, and return to the desktop.
7. Copy your backup "chest.sacred2chest" file to the saved game folder again, overwriting the current file at that location.
8. Repeat steps 4 through 7 until your inventory is full.
9. Start the game.
10. Take the items, and put them into the chest under "All Characters".
11. Quit the game, and return to the desktop.
12. Create a backup of the "chest.sacred2chest" file that has the items in the "All Characters" slot.
13. Start the game, take the items out of your chest, then sell them.
14. Quit the game, and overwrite the empty "chest.sacred2chest" file with the backup you just made. Repeat all steps until you get the desired amount of gold.







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Mercenaries 2: World In Flames




Bonus equipment


Successfully complete the indicated task to unlock the corresponding equipment:

Ambassador gunship: Successfully complete level 3 of the Helicopter Flying mission.
Diplomat heavy tank: Destroy the targeted buildings for the Allied Nations.
MOAB bomb: Successfully complete all HVT missions for the Allied Nations.
Nuclear Bunker Buster: Successfully complete the final contract mission, "Get Solano Part 2" to unlock it for purchase from Eva for $1 million.

Alternate costumes

Successfully complete a level 3 weapon challenge at the PMC Villa with Fiona to unlock the corresponding costume in order for the indicated character. There are a total of three costumes for each character. The Pistol challenge is the easiest to complete. The Emplacement Weapons and Grenade Launcher challenges are about even; however, Emplacement Weapons is slightly more difficult when you have to shoot the flying cars. The Sniper challenge is the most difficult to complete.

Jennifer Mui

Tactical
Sleeveless
Catsuit

Chris Jacobs

Camo
Off Duty
Chicken

Mattias Nilsson

Suit
Jacket
Chicken

Easy vehicle repair

Park your vehicle outside of a building you can enter, then enter the building and exit. Your vehicle should now be completely repaired with full ammunition.

Getting 100% completion

Successfully complete all outpost missions before you initiate the final mission in Story mode. The outpost missions can no longer be accessed after the game is completed, which will also prevent a faction's shop items from being unlocked.

Easy money

After completing the first UP mission and recruiting Ewan, talk to him about the Winch challenge. After completing level 3 on this challenge, bet the maximum amount of money. Even though you have already done this, the height does not raise. Therefore you can continue betting at the maximum amount. After approximately four times (depending on how much you start with), you should have about $7.0 million. Continue from here to get the maximum wager amount to $5.0 million (when you have about $14.0 million in funds). Repeat this as many times as desired. Additionally, when you get the maximum betting level on the Winch challenge, keep going until you get to approximately $100 million. The minimum bet will now also be $5 million. If you continue from there, the minimum will actually grow higher than the maximum and allow for even more money. However, once the minimum goes beyond $5 million, there is no way you can raise or lower the bet because it is higher than the maximum, but it is still the minimum. Note: To save time in the Winch challenge, use stackable items from outside of your stronghold. For example, try the gas canisters across the road (or for something less volatile, use the shipping containers directly across the lake behind your house). Items used from outside of your stronghold stay in the exact location you put them until you quit your game, giving you a prepared stack height the next time around. Two or three attempts may be required to gather the items, but it is well worth it, as once done it requires only seconds to win the challenge.

Easy challenges

Bet the maximum money for the level 1 and 2 challenges, then save and reload the game until you win. Bet the minimum money for the level 3 challenge.

Easy transport and smuggling missions

Note: This trick only works after you have obtained a helicopter pilot and the winch ability. When on a transport or smuggling contract that relies on you not tipping the vehicle and losing the objects inside, summon a helicopter as close to the vehicle as possible before entering the mission assigned vehicle. Then, enter the mission vehicle, and the timer should start. Get back out, and take off in your helicopter. Use the winch to grab the mission vehicle, and gain as much altitude as possible. If you fly relatively level, you will not lose anything. However, if you bank even slightly to get around obstacles, losses will be minimal as long as you do not actually bank the copter in a hard turn. The vehicle will get tossed around, making the copter harder to fly; but if you travel directly to the drop-off point from the beginning, it will keep its cargo. This helps you avoid nearly all ground forces. All you have to worry about are the anti-air guns and other helicopters. If worst comes to worst, simply drop the vehicle after coming down to about 20 feet or less. You will have already have saved enough time to hijack another helicopter.

Stealing fuel without upsetting a faction

This is most useful when used with factions who are already hostile (to keep them from shooting you down), but can also be used to keep friendly factions from becoming upset with you. Get one of the helicopters used by the faction you want to steal from (or one of its allies), and allow your disguise to finish. Fly to the location of the fuel you want to get, and lower your winch. Grab the fuel tank, and lift off before the enemy soldiers recognize you, then fly to a secure location (either the PMC or a remote, open location). Once out of sight, call Ewan in for the pick-up. Note: Using a heavier helicopter is recommended, as the Rogue and Gunney class choppers are extremely difficult to control when carrying a heavy fuel tank. Also, there are at least half a dozen fuel tanks relatively close to the PMC, most of which are controlled by Universal Petroleum. Spending the fuel for an Ambassador Gunship (an Allied helicopter, who are allies with UP) is well worth it if you are going to use your PMC as a fuel depot.

Use the following trick to steal fuel from a friendly faction without having to worry about affecting their status towards you. Go to an outpost that has fuel tanks, and tag them. Then, call in Ewan for the extraction. If a soldier happens to call in a report about your hostile act, go inside the outpost to cancel the call. By doing this you will get fuel and the faction will still be friendly with you.

This trick requires a fast vehicle (for example, a sports motorcycle). Find an outpost that has a fuel tank. Look for an easy way out before you attempt to steal the fuel. Once your vehicle is positioned facing the fast exit, and after making sure no one sees you, tag the fuel tank, and call Ewan for extraction. Run to your vehicle, and drive as fast as you can until you are far enough from the place so that no one can report you. Note: This also works with a helicopter as your vehicle when you are in the jungle area, but requires more time because you must wait a few seconds before you can lift off.

Defeating Carmona

When Carmona's men are attacking the PMC, after you destroy the tanks, set a charge of C4 on the gates closer to the mansion, and detonate it. It should drop straight down and block the road leading out of the compound. Enter the mansion, and trigger the intermission sequence. When you exit the building, the road leading out of the compound will still be blocked. Kill Carmona's bodyguards, and his jeep should be stuck in the rubble of the archway. Kill him, and snap the picture for easy verification of Carmona.

When completing the mission on the oil rig in the water behind the PMC, kill Blanco and take his weapon, the hunting pistol. The hunting pistol is a very powerful weapon, often killing enemies in one shot. With the hunting pistol in your possession, continue through the "Finding Solano" mission. After the encounter with Carmona inside the Villa, he will run in a straight line directly away from you, giving you a clear shot at his back. If you miss on the first shot, he has a good bit of a jog until he reaches his jeep, giving you plenty of time to gun him down.




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Thursday, January 15, 2009

Fallout 3



Cheat Codes


While playing the game, press ~ to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function:

Result Cheat Code
God mode, infinite ammo, and infinite weight capacity tgm
No clipping mode tcl
All mapmarkers tmm1
Disable enemy combat AI tcai
Kill selected target Kill
Kill everyone in area Killall
Toggle fog of war tfow
Toggle debug display tdt
Toggle AI tai
Teleport to room with all items coc testqaitems
Toggle free camera mode tfc
Toggle HUD tm
Teleport back to game coc megatoncommonhouse
Get indicated number of Caps player.additem 000000F [number]
Spawn indicated number of items in % condition player.additem [item code], [number], [condition 1-100]
Spawn indicated number of persons or objects player.placeatme [object code], [number], [x axis], [y axis]
Remove indicated item, person or object player.removeitem [object or item code], [number]
Get indicated perk player.addperk [perk code]
Remove indicated perk player.removeperk [perk code]
Get indicated aid or perk effect player.addspell [perk or aid code]
Give player ownership of selected item Setownership
Set player level player.setlevel [number]
Move to indicated NPC player.moveto [NPC ID]
Add indicated number of experience points rewardXP [number]
Add indicated number of Karma points rewardKarma [number]
Add indicated number of Tag Skill Points addtagskills [number]
Add indicated number of points to your S.P.E.C.I.A.L. stats modpca [attribute] [number]
Add indicated number of points to your skills modpcs [skill name] [number]
Add indicated number of Special Points addspecialpoints [number]
Set Special Points setspecialpoints [number]
Set ability (sneak, barter, etc.) score player.setAV [ability] [number]
Set skill values player.ForceAV [number]
Permanently set number of action points player.setav actionpoints [number]
Set percentage of physical damage absorbed by player player.setav damageresist [1-85]
Set percentage of radiation absorbed by player player.setav radresist [1-85]
Set percentage of poison damage absorbed by player player.setav poisonresist [0-100]
Set percentage of fire damage absorbed by player player.setav fireresist [0-100]
Set melee damage done by player player.setav meleedamage [number]
Set unarmed damage; must have no weapons equipped player.setav unarmeddamage [number]
Set chance to score a critical hit player.setav critchance [0-100]
Set weight limit setgs fAVDCarryWeightsBase [number]
Set strength multiplier for weight limit setgs fAVDCarryWeightMult [number]
Set maximum carrying weight player.setAV carryweight [number]
Set jump height; default is 64 setgs fJumpHeightMin [number]
Set run speed; default is 4 setgs fMoveRunMult [number]
Fully heal player or selected NPC Resethealth
Set maximum level obtainable through experience gain setgs iMaxCharacterLevel [level number]
Can wear Brotherhood Of Steel armor without training SetPCCanUsePowerArmor 1
Age or de-age targeted character agerace [1 or -1]
Age or de-age yourself player.agerace [1 or -1]
Equip existing item in selected target's inventory EquipItem [item code]
Un-equip existing item in selected target's inventory UnEquipItem [item code]
Disable all mines disableallmines
Remove all weapons and clothes from target Removeallitems
Resurrect dead target resurrect
Get information on the selected target's value GetAVInfo [actor value]
Match geometry of an NPCs face Player.MatchFaceGeometry
Purge cell buffer; frees memory and may increase performance pcb
Selects an object; use PRID player to select yourself PRID [name]
Set how much an NPC has to trade with SetBarterGold [number]
Set name of selected NPC setactorfullname "[first name] [last name]"
Set your character's name player.setactorfull name "[first name] [last name]"
Teleport to quest's target location movetoqt [optional quest ID]
All items for current quest GetQC
Complete objectives for current quest CompleteAllObjectives or CompleteQuest
Complete current quest GetQuestCompleted
Reset current quest ResetQuest
Toggle Power Armor use setpccanusepowerarmor [0 or 1]
Sets Tag Skill Points settagskills [number]
Modifies player's desired skill player.modav [skill name] [number]
Permanently set player's maximum HP player.modav health [number]
Turn back into child SetPCYoung
Change size of selected object or NPC; default is 1 setscale [-10 to 10]
Change player size; 1 = large, -1 =normal player.modScale [-1 or 1]
Modify your characters appearance again showracemenu
Change your name ShowNameMenu
Change gender SexChange
Gain one level getXPfornextlevel or advlevel
Remove player from all factions removefromallfactions
Move during intermission sequences EnablePlayerControls
Unlock selected lock or terminals unlock
Activate last locked door needed to be opened from another place activat
Disable mines DisableAllMines
List all items you have player.showinventory
Sets an NPC as essential (unkillable) SetEssential [NPC ID] 1
Dogmeat is marked as unkillable setessential 6a772 1
Display file with all objects and their ID Form codes (unique for each save) save fred 1
Set game speed set timescale to [number]
View ending exit vats
Save with a custom save name save [filename]
Load saved game load [filename]
Immediately quit game QQQ
List all console commands help
item codes

Use one of the following values with the "player.additem [item code], [number], [condition 1-100]" and "player.removeitem [item code], [number]" codes:

Item Code
Ammunition
.308 Caliber Round 0006B53C
.32 Caliber Round 000207F7
.44 Round Magnum 0002937E
10mm Round 00004241
5.56mm Round 00078CC4
5.56mm Round 00004240
5mm Round 0006B53D
5mm Round 000615A8
Alien Powercell 00029364
BB - Ammo 0002935B
Bottlecap Mines 0000433A
Dart 00047419
Dart 0002936E
Electron Charge Pack 000615AF
Electron Charge Pack 0006B53E
Energy Cell 00020772
Energy Cell 00078CC2
Flamer Fuel 00029371
Flamer Fuel 00078CC1
Frag Grenades 00004330
Frag Mines 0000433C
Mesmetron Power Cell 0006A80D
Microfusion Cell 00078CC3
Microfusion Cell 00004485
Mini Nuke 00020799
Missile 000B8791
Missile 0005F706
Missile 00078CC5
Missiles 00029383
Pulse Grenades 00004331
Railway Spikes 00029384
Shotgun Shell 00028EEA
Shotgun Shell 0004C5F9
Sonic Energy 00056634

Armor
Advanced Radiation Suit 0003307A
All-Purpose Science Suit 000CB605
Apocalypse Gladiator Armor 000CB5F6
Apocalypse Gladiator Helmet 000CB5F7
Armored Vault 101 Jumpsuit 00034121
Armored Vault 101 Jumpsuit 0006C587
Army Power Armor 00061A72
Athlete of the Wastes Outfit 000340FB
Ballcap with Glasses 00028FFA
Bandana 00073D57
Biker Goggles 0009B188
BirthSkirt 0007CFF0
Blast Off Helmet 0007494C
Blast Off Pajamas 0005B6EA
Boogeyman's Hood 0008F775
Brahmin-Skin Outfit 00018DE5
Brotherhood of Steel Powered Armor 00075203
Brotherhood of Steel Powered Helmet 00075201
Brotherhood Power Armor 00075201
Brotherhood Power Helmet 00075203
Brotherhood Scribe Robe 000854CF
Button's Wig 0008A6DD
Child Blastoff Helmet 0007C109
Chinese Commando Hat 00078646
Chinese Jumpsuit 000340D2
Colonel Autumn's Uniform 0005157E
Combat Armor 00020420
Combat Helmet 00020426
Commando Armor 000CB544
Composite Recon Armor 000CB5FA
Composite Recon Helmet 000CB5FB
Crow's Eyebot Helmet 000B17A0
Crow's Eyebot Helmet 000B17A0
Dad's Wasteland Outfit 00079F09
Defender Armor 000CB543
Dirty Chinese Jumpsuit 000340D3
Dirty Chinese Jumpsuit 000CB603
Dirty Pre-War Businesswear 0005C682
Dirty Pre-War Casualwear 000340CF
Dirty Pre-War Kid's Outfit 000340C4
Dirty Pre-War Parkstroller Outfit 0005BB70
Dirty Pre-War Relaxedwear 0005BB6F
Dirty Pre-War Spring Outfit 000340D1
Dirty Pre-War Spring Outfit 00066C71
Doctor Li's Glasses 0005C9A0
Doctor Li's Outfit 000340DA
Elder Lyons' Robe 00087274
Enclave Officer Hat 00078647
Enclave Officer Uniform 000340DE
Enclave Power Armor 00023B62
Enclave Power Armor 0004443E
Enclave Scientist Outfit 0001B5BD
Enclave Shocktrooper Armor 000CB5F3
Enclave Shocktrooper Helmet 000CB5F4
Environment Suit 000C09D4
Eulogy Jones' Hat 00034126
Explorer's Gear 000CB549
Eyebot Helmet 0004E6A0
Eyeglasses 000340FD
Ghoul Mask 0001DC1C
GlassesReadingChild 0005DC82
Grimy Pre-War Businesswear 000B1056
Hand-Me-Down Raider Armor 000CB5FE
Handyman Jumpsuit 000BF6FD
Hat of the People 000CB604
Head Wrap 00074296
Head Wrap 00074334
Head Wrap 00074335
Head Wrap 00074336
Highway Scar Armor 000CB5FF
Hockey Mask 00033598
Junior Officer Outfit 000340F9
Kid's Ballcap with Glasses 0009B185
Kid's Baseball Cap 000340C1
Kid's Cave Rat Outfit 000340E4
Kid's Murray the Mole Hat 00078643
Kid's Party Hat 00028FF8
Kid's Police Hat 000340E1
Lab Technician Outfit 000340D7
Leather Armor 00020423
Leather Armor 0002DC05
Leather Armor 00066C72
Leather Armor 00066C74
Ledoux's Hockey Mask 0007401C
Lesko's Lab Coat 000C24F9
Lincoln's Hat 0004445B
Linden's Outcast Power Armor 00070877
Lucky Shades 000CB54B
Lyons' Pride Power Armor 00061A73
MacCready's Helmet 0002D11B
Makeshift Gas Mask 000C111A
Maple's Garb 0005A6CA
Mayor MacCready's Outfit 000340E7
Merc Adventurer Outfit 00034124
Merc Charmer Outfit 00034122
Merc Charmer Outfit 000CB606
Merc Cruiser Outfit 000C5D34
Merc Cruiser Outfit 000CB60B
Merc Grunt Outfit 000A3045
Merc Grunt Outfit 000CB60A
Merc Troublemaker Outfit 00034123
Merc Veteran Outfit 0008C83C
Metal Armor 0003307F
Metal Helmet 00033080
Modified Utility Jumpsuit 0007C17C
Motorcycle Helmet 0009B186
Mysterious Stranger Hat 0006B467
Mysterious Stranger Outfit 0006696D
Naughty Nightwear 000C8E07
Oasis Druid Hood 0009B18A
Oasis Exile Hood 000C942D
Oasis Robe 000340E8
Oasis Villager Robe 000340E9
Outcast Power Armor 00060C70
Outcast Power Helmet 00060C72
Outcast Recon Helmet 000645ED
Party Hat 00050E44
Party HatStanley 000B75E2
Pint-Sized Slasher Mask 000340FC
Pip-Boy 3000 00015038
Pip-Boy 3000 000236D8
Pip-Boy Glove 00025B83
Police Hat 000AB491
Poplar's Hood 0005A6CB
Power Armor 00014E13
Power Armor 00025083
Power Armor 00066C73
Power Helmet 00014C08
Power-Suit Armor 000CB60C
Pre-War Baseball Cap 00028FF9
Pre-War Bonnet 000340CD
Pre-War Casualwear 0001EA6D
Pre-War Casualwear 000CB60D
Pre-War Hat 000340C8
Pre-War Kid's Outfit 000340C3
Pre-War Outfit and Watch 0008198C
Pre-War Outfit and Watch 000ABBE2
Pre-War Parkstroller Outfit 0005BB66
Pre-War Parkstroller Outfit 000CB60F
Pre-War Relaxedwear 0005BB63
Pre-War Spring Outfit 000340D0
Prototype Medic Power Armor 0007836E
Pyro Helmet 000CB600
Radiation Suit 00033078
Ragamuffin Outfit 000340F8
Ragamuffin Tophat 00074950
Raider Arclight Helmet 00078644
Raider Badlands Armor 0003307D
Raider Blastmaster Armor 0003307E
Raider Blastmaster Helmet 0005B6E8
Raider Painspike Armor 0002042F
Raider Psycho-Tic Helmet 00020432
Raider Sadist Armor 0003307C
Raider Wastehound Helmet 00078645
Ranger Armor 00023030
Ranger Battle Armor 00023030
Ranger Battle Helmet 00034105
Recon Armor Helmet 00028EAD
Recon Armor 0003064D
Red Racer Jumpsuit 0003411B
Red's Bandana 000340EB
Red's Jumpsuit 000340EA
Regulator Duster 0003E54A
Rivet City Security Helmet 000239CB
Rivet City Security Uniform 000239CC
Road Rascal Leather Armor 000CB5F5
RobCo Jumpsuit 0003411A
Robo-Thor Helmet 000CB5F8
Roving Trader Hat 00078648
Roving Trader Outfit 0002B385
Scientist Outfit 000340D9
Sexy Sleepwear 000340E6
Shady Hat 0007C17D
Sharp-Dressed Raider's Armor 000CB5FC
Shellshocked Combat Armor 000CB5EF
Shellshocked Combat Helmet 000CB5F0
Sheriff's Duster 00020429
Sheriff's Hat 0002DD80
Slave Collar 0002F563
Slave Collar 0003D1FE
Sleepwear 000CB60E
Stormchaser Hat 0009B189
Sunglasses 0005C99F
Surgical Mask 0003E591
T-51b Power Armor 000A6F77
T-51b Power Helmet 000A6F78
Takoma Park Little Leaguer Cap 000C72FB
Talon Combat Armor 000A6F76
Talon Combat Armor 000CB5F2
Talon Combat Helmet 000B0278
Talon Combat Helmet 000CB5F1
Talon Company Armor 000A6F76
Tenpenny Security Helmet 0005B6EB
Tenpenny Security Uniform 00034119
Tenpenny's Suit 00096CB7
Tesla Armor 0006B464
Tesla Armor 0008F571
Tesla Helmet 0006B465
The AntAgonizer's Costume 0003411D
The AntAgonizer's Helmet 0003411F
The Devil's Pigtails 000CB5FD
The Mechanist's Costume 0003411E
The Mechanist's Helmet 00034120
The Surgeon's Lab Coat 000C71E1
Three Dog's Glasses 000ACDA4
Three Dog's Head Wrap 00073FEC
Tinted Reading Glasses 0001C295
Torcher's Mask 000C7C4E
Tortiseshell Glasses 0005C9A1
Tunnel Snake Outfit 0002042E
Tunnel Snake Outfit 00061D98
Underwear 00089B52
Vance's Longcoat Outfit 00083C5C
Vault 101 Child's Jumpsuit 000340F2
Vault 101 Security Armor 0001CBDD
Vault 101 Security Helmet 0003411C
Vault 101 Utility Jumpsuit 000425BA
Vault 106 Jumpsuit 000B73F2
Vault 108 Jumpsuit 000B73F1
Vault 112 Jumpsuit 000340EF
Vault 77 Jumpsuit 000CAFBE
Vault 87 Jumpsuit 000340ED
Vault 92 Jumpsuit 000B73F3
Vault Lab Uniform 0001CBDC
Wanderer's Leather Armor 000C7C54
Wasteland Doctor Fatigues 000340FE
Wasteland Legend Outfit 000CB609
Wasteland Scout Hat 00074952
Wasteland Scout Uniform 000340FA
Wasteland Surgeon Outfit 000340FF
Wasteland Wanderer Outfit 0001BA00

Bobbleheads
Agility 000388E5
Barter 000388F3
Big Guns 00038906
Charisma 00038850
Endurance 00038834
Endurance 00038834
Energy Weapons 0003892F
Explosives 00038930
Intelligence 0003885C
Lockpick 00038931
Luck 000388E6
Medicine 00038950
Melee Weapons 00038951
Perception 00038833
Perception 00038833
Repair 00038952
Repair 00038952
Science 00038953
Small Guns 00038954
Sneak 00038955
Speech 00038956
Strength 00038832
Unarmed 00038958

Books
Big Book of Science 0003403C
Big Book of Science 0002D3A4
Chinese Army: Spec. Ops. Training Manual 00034045
D.C. Journal of Internal Medicine 00034043
Dean's Electronics 0003403D
Duck and Cover! 0006A80C
Footlocker 000199C2
Grognak the Barbarian 00034040
Guns and Bullets 0003403E
Lying, Congressional Style 00034044
Motivational Secrets of the Stars 0002D3A3
Nikola Tesla and You 00034041
Paradise Lost 000BACFE
Pugilism Illustrated 0003403F
Survival Guide Manuscript 0002D3B2
Tales of a Junktown Jerky Vendor 00034042
Tumblers Today 00034046
U.S. Army: 30 Handy Flamethrower Recipes 00034048
Wasteland Survival Guide 000C5634
You're SPECIAL! 000AB2EF

Consumables
Ant Meat 0003C345
Ant Queen Pheromones 00033068
Beer 00015197
Berry Mentats 000BF7C6
Blamco Mac and Cheese 0008C556
Bloatfly Meat 0007C10D
Blood Pack 00034051
Brahmin Steak 00015198
Bubblegum 0008C560
Buffout 00015163
Cave Fungus 00038E0C
Cram 0008C552
Crispy Squirrel Bits 00031948
Crunchy Mutfruit 0001519C
Dandy Boy Apples 0008C554
Dirty Water 000151A4
Dog Meat 00034050
Fancy Lads Snack Cakes 0008C55A
Fire Ant Nectar 00085ABB
Fresh Apple 00015196
Fresh Carrot 00015199
Fresh Pear 0001519F
Fresh Potato 000151A0
Grape Mentats 000BF7C5
Gum Drops 0008C564
Hatchling Mirelurk Meat 00065175
Human Flesh 0003404F
Ice Cold Nuka-Cola 00040DCB
Iguana Bits 0001519A
Iguana on a Stick 0001519B
InstaMash 0008C558
Jet 00015164
Junk Food 0003359C
Med-X 00050F8F
Mentats 00015165
Mirelurk Cakes 0003404D
Mirelurk Meat 0003404E
Miss. Quantum Pie 00049076
Mole Rat Meat 0003404C
Mole Rat Wonder Meat 000ABD17
Mutfruit 00034049
Noodles 0001519D
Nuka-Cola 0001519E
Nuka-Cola Quantum 000284F9
NukaLurk Meat 00095F48
Orange Mentats 000BF7C7
Pork N' Beans 0008C55E
Potato Crisps 0008C562
Psycho 00015166
Purified Water 000151A3
Radroach Meat 0009C957
Salisbury Steak 000293A9
Scotch 000151A1
Softshell Mirelurk Meat 000552CE
Squirrel on a Stick 00031949
Squirrel Stew 0003194A
Stimpaks 00015169
Strange Meat 0002E376
Strange Meat Pie 0007E173
Sugar Bombs 0008C551
Sweetroll 00030A23
Ultrajet 000C9CF4
Vodka 00032C74
Whiskey 00032C75
Wine 0003404A
Yao Guai Meat 0003404B
YumYum Deviled Eggs 0008C55C

Miscellaneous
Bobby Pins 0000000A
Bottle Caps 0000000F
Finger 000604DE
Medical Brace 0002210D
Stealth Boy 00043E94

Weapons
.32 Pistol 0000080A
.44 magnum 00050F92
10mm Pistol 0001A334
10mm Pistol 0000434F
10mm Pistol 0006F210
10mm SMG (Sydney's "Ultra") 0006E7CC
10mm Sub Machine gun 00004321
A3-21's Plasma Rifle 0006B539
Acid Spit 000B8793
Acid Spit 0006E8CE
Alien Blaster 00004322
Ant's Sting 000C553E
Assault Rifle 0001FFEC
Baseball Bat 0000421C
BB Gun 000C0327
BB Gun 00004323
Black Bart's Bane 0006B535
Blackhawk 000303A2
Board of Education 000C310F
Bottlecap Mine 0000433A
Brass Knuckles 00004324
Breaker 000CB546
Butch's Toothpick 00078440
Buzzsaw 0003BC6F
Chinese Assault Rifle 00046BDD
Chinese Assault Rifle 0000080B
Chinese Officer's Sword 0006415D
Chinese Officer's Sword 0002B3CB
Chinese Pistol 00004325
Chinese Pistol (Zhu-Rong v418) 00060C2C
Clover's Cleaver 000C80B8
Col. Autumn's 10mm Pistol 0006B531
Col. Autumn's Laser Pistol 000ABBE4
Combat Knife 00004326
Combat Knife 00064093
Combat Shotgun 0003713D
Combat Shotgun 00004327
Curse Breaker 000C80BB
Dart Gun 0000432A
Deathclaw Gauntlet 0000432B
Electrical Zap 00022FF1
Eugene 0006B538
Excalibat 000C80BC
Experimental MIRV 0003422B
Fat Man 0000432C
Fawkes' Super Sledge 0007843F
Fire Hydrant 00021367
Firelance 000C80BA
Fisto! 000CB601
Flamer 00078C60
Flamer 0000432D
Flamer 000C58EE
Flamer 000A0C02
Flamer 0009E8DF
Flamer 0007C10B
Flamer 00039550
Frag Grenade 00004330
Frag Mine 0000433C
Frag Mine 00028172
GasTrap Dummy 000001F6
Gatling Laser 0000432E
Gatling Laser 0000432E
Hand Laser 00018B9E
Highwayman's Friend 00078442
Hunting Rifle 00004333
Jack 000C6E5B
Knife 00004334
Laser 00050ED0
Laser 0007B23A
Laser 0007B237
Laser Pistol 000B4178
Laser Pistol 00063E8A
Laser Pistol 00004335
Laser Rifle 00074795
Laser Rifle 00004336
Law Dog 0006B532
Lead Pipe 00004337
Liberty Laser 00033FE2
LibertyPrimeWeapBomb 0005932F
Lincoln's Repeater 0003C07A
Love Tap 000C80B9
Mesmeron 00004339
Mesmetron 000BF5A4
Minigun 0000433F
Mirelurk Bait Grenade 00030664
Miss Launcher 000B2644
Missile Launcher 00057E8F
Missile Launcher 00004340
Nail Board 000A01DD
Nail Board 00063FDC
Nuka-Grenade 00004342
O'Grady's Peacemaker 0007843D
Occam's Razor 000CB602
Ol' Painless 00066C76
Plasma Grenade 00004332
Plasma Gun 0007C10C
Plasma Gun 0003954F
Plasma Mine 0000433D
Plasma Pistol 00004343
Plasma Rifle 00004344
Plunkett's Valid Points 000CAFA9
Police Batton 00004345
Pool Cue 00004346
Power Fist 00004347
Protectron's Gaze 000C553F
Pulse Grenade 00004331
Pulse Mine 0000433E
Radioactive Spit 00058717
Railway Rifle 00004348
Repellent Stick 0002D3B7
Reservist's Rifle 00092966
Ripper 00004349
Rock-it launcher 0000434B
Rolling Pin 00029769
Rolling Pin 000B2943
Sawed-Off Shotgun 0000434C
Sawed-Off Shotgun 000AE8AE
Scoped .44 Magnum 0000434D
SentryBot Laser Gatling 000389AF
SentryBot Minigun 00057E8E
Shishkebab 0000434E
Shriek 0007F598
Silenced 10mm Pistol 00004350
Slasher Knife 0002869C
Sledge Hammer 00004351
Sledgehammer 00063FA2
Smuglers End (Laser Pistol) 0006B536
Sniper Rifle 00004353
Spiked Knuckels 00004354
Stabhappy 000C80BE
Super Sledge 000B0E7C
Super Sledge 00004352
Switchblade 0006407F
Switchblade 000289C3
Sydney's 10mm "Ultra" SMG 0005DEEE
The Break 00066C77
The Kneecapper 0006B53A
The Shocker 000BFF62
The Tenderizer 000A874B
The Terrible Shotgun 0006B534
Tire Iron 00004328
Vampire's Edge 00078441
Vertibird Bomb Gun 0003E5E2
Vertibird Gun 00089C51
Victory Rifle 000CB548
Wazer Wifle 00061793
Person and object codes

Use one of the following values with the "player.placeatme [object code], [number], [x axis], [y axis]" code. Note: Use "1" for the value of the x axis and y axis. You can use the same values with the "player.removeitem [object or item code], [number]" code to remove the same item.

Result Code

Andy 0009B172
Andy 0006B237
Andy 00074163
AudioTemplateAntQueen 000B15F9
AudioTemplateBlowFly 0009B91A
AudioTemplateBrahmin 00028047
AudioTemplateBrahminPack 000AA7C0
AudioTemplateDeathclaw 000A7B1E
AudioTemplateDog 0003E632
AudioTemplateFeralGhoul 00065712
AudioTemplateMirelurk 00078803
AudioTemplateMirelurkKing 000C4977
AudioTemplateMoleRat 0007079D
AudioTemplateRadRoach 0003AEF7
AudioTemplateRadScorpion 000AF619
AudioTemplateRobotMrHandy 0004D036
AudioTemplateRobotProtectron 0005FCCB
AudioTemplateRobotRobobrain 0005CC52
AudioTemplateRobotSentrybot 0005CC51
AudioTemplateSentryTurret 000B9B5C
AudioTemplateSuperMutantBehemoth 00024103
AudioTemplateTurretCeiling 0001E821
AudioTemplateYaoGuai 0003FB04
Backup Protectron Unit 000C053E
Bandit 0007DCFB
Bloatfly 00092C3D
Brahmin 00021490
Brahmin 000A4E5D
Brahmin 00027FAD
Brahmin 000CA032
Brahmin 000A5396
Brahmin 0001F67C
Brahmin 0001CFA2
Brahmin 0008B5FE
Brahmin 0007E1B4
Button Gwinnett 00003A78
Centaur 00068646
Centaur 0001CF90
Cerberus 0002B8EA
Clancy 0002D3BE
Crow's Pack Brahmin 00027DEB
Dean Dewey 0002F582
Deathclaw 000AF836
Deathclaw 000C290A
Deathclaw 000B0449
Deathclaw 00031E29
Deathclaw 000BCC4D
Deathclaw 0004E140
Deathclaw 0004EE09
Deathclaw 0003210D
Deathclaw 0001CF72
Deathclaw 0001CF9A
Deathclaw 000C3280
Deputy Steel 0001D76F
Deputy Weld 0002040E
Doc 0004E79C
Dog 0001CF9C
Dog 00076926
Dogmeat 0006A772
Enclave Eyebot 00062DEA
Enclave Eyebot 00079F2B
Enclave Eyebot 0005AE49
Enclave Eyebot 0006A901
Enclave Eyebot 00059BC0
Enclave Eyebot 0001CF73
Enclave Eyebot 00062EAC
Enclave Eyebot 00043EC0
Enclave Eyebot 00097161
Enclave Sentry Bot 000AEC21
Enclave Sentry Bot 000AEC51
Enclave Sentry Bot 000AF5E5
Enclave Sentry Bot 000AF5E4
Ethyl 0002B8E5
Eye Intercom 00034020
Eye Intercom 000BC11C
Eye Intercom 0008F086
Factory Protectron 000BAE92
Failed FEV Subject 0007B861
Fawkes 0003D34E
Feral Ghoul 0009FAFA
Feral Ghoul 000BAD1A
Feral Ghoul 00072B87
Feral Ghoul 00072B59
Feral Ghoul 00052B9A
Feral Ghoul 00003AD8
Feral Ghoul 0005C342
Feral Ghoul 000AE86C
Feral Ghoul 0001CF7A
Feral Ghoul Roamer 00072B8A
Feral Ghoul Roamer 00072B88
Feral Ghoul Roamer 00072B79
Feral Ghoul Roamer 0001CF77
Feral Ghoul Roamer 00072B7F
Feral Ghoul Roamer 000A09CF
Fire Ant 000C8063
Fire Ant Nest Guardian 0006020B
Fire Ant Soldier 000AEDE4
Fire Ant Soldier 000393ED
Fire Ant Soldier 000854D5
Fire Ant Warrior 000C58EF
Fire Ant Warrior 000C72C9
Fire Ant Worker 000393EC
Fire Ant Worker 000AEDE3
Fire Ant Worker 00083EB5
Fluffy 0001FEC8
Four Score 00027FA7
Giant Ant 00027053
Giant Ant 0001FB34
Giant Ant 000BF5B8
Giant Ant 0002F005
Giant Ant Queen 0001CF7F
Giant Ant Queen 00034785
Giant Radscorpion 000307C2
Giant Radscorpion 0001CF9E
Giant Radscorpion 00032D2B
Giant Soldier Ant 0001CF80
Giant Soldier Ant 00032D2A
Giant Soldier Ant 00029036
Giant Worker Ant 0001CF81
Ginger 0007DD06
Glowing One 0003D807
Glowing One 00058772
Glowing One 00072B82
Glowing One 00073204
Glowing One 0001CF7B
Godfrey 0007F476
Harith's Pack Brahmin 00027DE7
Hoff's Pack Brahmin 00031189
Hooligan 0007DCF5
Invader Ant 00034777
Jitters 0002F585
Liberty Prime 0005FD26
Mad Brahmin 000CAAC0
Maintenance Protectron 0002D509
Marigold Ant Queen 0003181D
Mark I Turret 000603AA
Mark II Turret 0008F7B0
Mark II Turret 0006F772
Mark II Turret 0007B235
Mark II Turret 0008646C
Mark II Turret 0008646B
Mark II Turret 0008646A
Mark IV Turret 0007B23B
Mark IV Turret 0008646E
Mark IV Turret 0008646F
Mark IV Turret 0008646D
Mark V Turret 000A8A5C
Mark VI Turret 0003118D
Mark VI Turret 0007C166
Masterbrain 0001EE61
Meat 0002B8E7
Metro Protectron 0001D6E2
Metro Protectron 0003CAC5
Milo, Shipping Foreman 0004D5B7
Mirelurk 0004E5EB
Mirelurk 000A29F4
Mirelurk 000A289F
Mirelurk 0001CF83
Mirelurk Hunter 0001CF84
Mirelurk King 0007D410
Mirelurk King 0002D3BD
Mirelurk King 00047E87
Mister Buckingham 0001E746
Mister Gutsy 0009487F
Mister Gutsy 00021EC1
Mister Gutsy 0007BDA7
Mister Gutsy 00021EC0
Mister Gutsy 00021EBD
Mister Gutsy 000391AE
Mister Gutsy 00021EBE
Mister Handy 00036F89
Mister Handy 00058A0C
Mister Handy 000AC5F3
Mister Handy 00033581
Mister Handy 0002977A
Mister Mulberry 0001D770
Mole Rat 000A3D15
Mole Rat 0008840C
Mole Rat 000526E2
Mole Rat 0005BB10
Mole Rat 00053389
Mole Rat 00054D75
Mole Rat 0001CF9F
Mr. Handy 000296C5
Muffy 0003358A
Mutated Forager Ant 00032909
Muttface 0007DD0B
Nuka-Cola Security 00030522
Outcast Protectron 00071896
Outcast Robobrain 0006C5CD
Pete 0007DD0D
Private Jones 0001E747
Protectron 0001CF8B
Protectron 000A53F0
Protectron 00036F87
Protectron 000A592B
Protectron 000ABD6F
Protectron 0005BB02
Protectron 00039AF9
Protectron 000B2997
Protectron 00067386
Protectron 0006639F
Protectron 000663A4
Protectron 0005AC77
Protectron 0001CF8E
Protectron 0006639E
Protectron 0001CF8D
Protectron 00094868
Protectron 0001CF8F
Protectron 000A4527
Protectron 000A4426
Protectron 000A4524
Protectron 000A4528
Protectron 000A4529
Protectron 0005C3AA
Protectron 00031810
Protectron 0003995B
Pumpkin 000C79DE
Radroach 000C8231
Radroach 0002D4C7
Radroach 0002A171
Radroach 0006490C
Radroach 0001CF7C
Radroach 0005B3BE
Radroach 0002D6F7
Radroach 00032D2C
Radroach 000306CC
Radroach 000C595E
Radroach 000A11FA
Radroach 0009E897
Radroach 0003E592
Radroach 0001EFE3
Radroach 00020AF7
Radroach 000569B2
Radroach 000522DB
Radroach 0006B238
Radroach 0006B970
Radroach 000A25B1
Radroach 00030D89
Radscorpion 00044DCE
Radscorpion 0001CF9D
Raider Guard Dog 0001CF87
Rex 0007DD14
Robobrain 0001CF6D
Robobrain 0001CF89
Robobrain 0001CF74
Robobrain 0001CF70
Robobrain 000A5C6C
Robobrain 000500B8
Robobrain 0009487E
Robobrain 0004B03D
Rotting Brahmin Corpse 0001D3CD
Samuel 000CAADA
Sawbones 0002131F
Scavenger's Dog 00073E07
Scavenger's Dog 00073242
Scavenger's Dog 000C938B
Scavenger's Dog 0007323E
Scavenger's Dog 00073E10
Scavenger's Dog 00073E1D
Scavenger's Yao Guai 00073243
Scavenger's Yao Guai 00073E1E
Scavenger's Yao Guai 0007323F
Scavenger's Yao Guai 0007480F
Scavenger's Yao Guai 00073E23
Scavenger's Yao Guai 00073244
Scavenger's Yao Guai 00073E12
Scavenger's Yao Guai 00073E08
Sentry Bot 000A5D4E
Sentry Bot 0005F9CC
Sentry Bot 000AB4A1
Sentry Bot 0001CF8A
Sentry Bot 0001CF75
Sentry Bot 0001CF71
Sentry Bot 0001CF6E
Sentry Bot 0005F9D1
Sentry Bot 000A5C6E
Sentry Bot 00094881
Sentry Bot 0005F9CB
Sentry Bot 0002D06B
Sentry Bot 00094880
Sentry Bot 0005F9CA
Sentry Bot 0003A6FF
Sergeant RL-3 00094867
Shakes 00018FAE
Stefan 0006C559
Super Mutant 000B05E4
Super Mutant 000B05E5
Super Mutant 00020776
Super Mutant 00094EC5
Super Mutant 00094EC6
Super Mutant 00027FB4
Super Mutant 000BE92D
Super Mutant 0003A147
Super Mutant 000205D9
Super Mutant 0001CF93
Super Mutant 000C8513
Super Mutant 0004147C
Super Mutant 000B05E3
Super Mutant 00014C50
Super Mutant 0002DB93
Super Mutant 0001D529
Super Mutant 0001D6EA
Super Mutant 0001D6EC
Super Mutant 0009E8E8
Super Mutant 0002DB94
Super Mutant 0009E8E4
Super Mutant 0009E8E7
Super Mutant 0009E8E6
Super Mutant 0009EE04
Super Mutant 0009E8E9
Super Mutant 0002AB96
Super Mutant 0004147E
Super Mutant 0009E8E5
Super Mutant 0009E8E3
Super Mutant 000513EE
Super Mutant 000251B2
Super Mutant 00014C79
Super Mutant 000C34D2
Super Mutant 00029035
Super Mutant Behemoth 0001CF95
Super Mutant Behemoth 0001F567
Super Mutant Behemoth 0006F587
Super Mutant Behemoth 00028FED
Super Mutant Behemoth 0004BAF8
Super Mutant Behemoth 00097F30
Super Mutant Brute 0009E8DE
Super Mutant Brute 00092C4C
Super Mutant Brute 0003A148
Super Mutant Brute 00094EC8
Super Mutant Brute 0009E8E1
Super Mutant Brute 0009E8E2
Super Mutant Brute 00094EC7
Super Mutant Brute 0009E8E0
Super Mutant Brute 00092C4F
Super Mutant Brute 00094ECA
Super Mutant Brute 000513F1
Super Mutant Brute 00027FB6
Super Mutant Brute 00027FB3
Super Mutant Brute 00094EC9
Super Mutant Master 00027FB2
Super Mutant Master 00094ECC
Super Mutant Master 0003A149
Super Mutant Master 00094ECE
Super Mutant Master 00094ECB
Super Mutant Master 00094ECD
Super Mutant Master 00092C4D
Super Mutant Master 00092C4E
Talon Company Guard Dog 0008F0CF
Thomas Jefferson 000C053F
Uncle Leo 0004F793
Vicious Dog 000AB48B
Vicious Dog 000381DF
Vicious Dog 0005CC80
Vicious Dog 000406AA
Vicious Dog 0001D418
Wadsworth 0007F477
Wolfgang's Pack Brahmin 00027DE5
Yao Guai 0001CFA0
Yao Guai 000C394C
Yao Guai 000838B4

Perk codes
Use one of the following values with the "player.addperk [perk code]" and "player.removeperk [perk code]" codes. Note: All "Survival" and "Junior Survivor" are perks from "The Wasteland Survival Guide" quest line.

Perk Code
Adamantium Skeleton 00094EC4
Action Boy 00031DBA
Action Girl 0007B202
Animal Friend 00031DB5
Ant Senses (Quest Perk) 000C1A6C
Ant Strength (Quest Perk) 000C1A6B
Barkskin (Quest Perk) 00035E04
Better Criticals 00031DBB
Black Widow 00094EB8
Bloody Mess 00094EBA
Cannible 00094EBC
Chemist 0009982D
Chem Resistant 00099827
Child at Heart 00003142
Commando 00099828
Comprehension 00031DE1
Computer Wiz 00031DC4
Concentrated Fire 00044CAF
Contract Killer 00044CA8
Cyborg 00044CAB
Daddy's Boy 00044948
Daddy's Girl 00069310
Dream Crusher (Quest Perk) 00030FEB
Demolition Expert 00031DAB
Educated 00031DD8
Explorer 00031DE5
Entomologist 00031DD9
Fast Metabolism 00094EBF
Finesse 00094EC1
Fortune Finder 00031DE3
Grim Reaper Spirit 00099834
Gun Nut 0004494E
Gunslinger 00094EBB
Hemophiliac (Quest Perk) 00003131
Here and Now 00031DAC
Impartial Meditation 00044CAD
Infiltrator 00044CB0
Intense Training 00044CB1
Iron Fist 00031DDB
Junior Survivor (A) (Quest Perk) +5 Max Health, +2% Rad, Poison Resistance 0002D3A2
Junior Survivor (B) (Quest Perk) +4 Medicine and Science, +2% Rad and Poison Resistance 000331D4
Junior Survivor (C) (Quest Perk) +2% Damage and Rad, Poison Resistance 000331D5
Junior Survivor (D) (Quest Perk) +2 Speech and Sneak, +2% Rad and Poison Resistance 000331D6
Junior Survivor (E) (Quest Perk) +1% Critical Chance, +2% Rad and Poison Resistance 000331D7
Lady Killer 00094EB9
Law Bringer 00044CAC
Lead Belly 00044CA9
Light Step 00031DB7
Life Giver 00031DB1
Little Leaguer 00014B97
Master Trader 00031DB8
Mister Sandman 00031DAD
Mysterious Stranger 00031DBC
Nerd Rage 00044CA7
Night Person 00094EBD
Ninja 00031DCC
Paralyzing Palm 00044CAA
PowerArmor Training (Quest Perk) 00058FDF
PyroManiac 00031DB2
Rad Resistance 00031DA9
Rad Regeneration (Quest Perk) 0003066B
Robotics Expert 00031DC2
Scoundrel 00044CA6
Scrounger 00031DAA
Silent Running 00031DB3
Size Matters 0009982E
Sniper 00031DB4
Solar Powered 00031DC5
Strong Back 00031DDE
Survival Expert (A) (Quest Perk) +10 Max Health,+ 4% Rad and Poison Resistance 0002D3A1
Survival Expert (B) (Quest Perk) +4 Medicine and Science, +4% Rad and Poison Resistance) 000331D8
Survival Expert (C) +4% Damage and Rad, Poison Resistance 000331D9
Survival Expert (D) (Quest Perk) +4 Speech and Sneak, +4% Rad and Poison Resistance) 000331DA
Survival Expert (E) (Quest Perk) +2% Critical Chance, +4% Rad and Poison Resistance) 000331DB
Survival Guru (A) (Quest Perk) +15 Max Health, +6% Rad, and Poison Resistance 0002D3A0
Survival Guru (B) (Quest Perk) +6 Medicine and Science, +6% Rad and Poison Resistance 000331DC
Survival Guru (C) (Quest Perk) (+6% Damage and Rad, and Poison Resistance 000331DD
Survival Guru (D) (Quest Perk) +6 Speech and Sneak, +6% Rad, and Poison, Resistance 000331DE
Survival Guru (E) (Quest Perk) +3% Critical Chance, +6% Rad and Poison Resistance 000331DF
Swift Learner 00031DD3
Tag 00031DBD
Thief 00031DD6
Toughness 00031DE0
Well Rested 00061822
Wired Reflexes (Quest Perk) 00024D5C

Perk and aid effect codes

Use one of the following values with the "player.addspell [perk or aid code]" code:

Result Code
Action Boy 00031D90
Action Girl 0007B200
Adv. Rad Poison 00032DEF
Agility Boost 000630F1
Alcohol Withdrawal 0006AA60
Ant Senses 000C2527
Ant Strength 000C2526
Atomization 0005B141
Average Water 00000147
Bad Water 00045656
Barkskin 0006F590
Barter Boost 000630F3
Better Rivet City Prices 0006F592
Big Guns Boost 000630F4
Bloody Mess 00077641
Bloody Mess 00079AE3
Buffout Withdrawal 00033066
Burning Explosion 000A73D7
BurningNormal 00060C12
BurningNormalSkin 00061DE1
Charisma Boost 000630E8
Concussion 0006533A
Crit. Rad Poison 00032DED
Cyborg 00031D8D
Daddy's Boy (1) 0004494B
Daddy's Boy (2) 0004494C
Daddy's Boy (3) 0004494D
Daddy's Girl (1) 00077789
Daddy's Girl (2) 0007778A
Daddy's Girl (3) 0007778B
Deadly Rad Poison 00032DF0
Disintegration 000BDA30
Disintegration 0005C6C3
EMP Disable 0005B148
Enclave Eyebot Broadcast 0003E616
Endurance Boost 000630E7
Energy Weapons Boost 000630F5
Explosives Boost 000630F6
Fatal Rad Poison 000448E2
Finesse (1) 00094EC0
Galaxy News Broadcast Effect 000C0548
Good Luck 000C34D1
Good Water 00020517
Gooification 00092C48
Gun Nut (1) 0004494F
Gun Nut (2) 00044950
Gun Nut (3) 00044951
Head Crippled 00067572
Immune to Fire 000B7CC9
Immune to Radiation 00060C16
Imolation 00044AF6
Impartial Mediation 00044CA3
Improved Barter 000A5F23
Improved Barter 000A5F21
Improved Medicine 000A5F1E
Improved Medicine 000A5F24
Improved Repair 000A5F20
Improved Repair 000A5F25
Improved Science 000A5F1F
Improved Science 000A5F26
Improved Speech 000A5F22
Improved Speech 000A5F27
Intelligence Boost 000630F0
Iron Fist (1) 00031DA0
Iron Fist (2) 00031DA1
Iron Fist (3) 00031DA2
Jet Withdrawal 00033067
Kamikaze 00094EC3
Lethal Water 00020D76
Life Giver (1) 00031D88
Life Giver (2) 00031D8A
Life Giver (3) 00031D8B
Little Leaguer (1) 00031D9F
Little Leaguer (2) 00044949
Little Leaguer (3) 0004494A
Lockpick Boost 000630F8
Luck Boost 000630F2
Med-X Withdrawal 0002AE29
Medicine Boost 000630F9
Melee Weapons Boost 000630FA
Mentats Withdrawal 00033063
Mesmetron Migraine 0001E004
Minor Rad Poison 00032DEE
More Burning 0001DEA8
Nectar Withdrawal 0005E2AD
Nerd Rage! 00044CA4
Night Person 00094EBE
Ninja 0007B201
Paralyzing Palm 0006B20B
Perception Boost 000630E6
Poison 0004D844
Poison 0004D843
Poison 0006B20E
Poison Immunity 0007D4F3
Psycho Withdrawal 00033064
Purified Water 000B878F
Qtm. Cola Withdrawal 0009ADE7
Rad Poisoning 0009ADE8
Rad Resistance 00031D85
Rad. Limb Healing 0006F5A2
Radiation Burst 0006191A
Radiation Healing 000617BE
Radiation Resistance 000617BD
Radiation Resistance 0006E770
Repair Boost 000630FB
Sawbones' Precision 000BD074
Science Boost 000630FC
Scoundrel (1) 00044CA5
Scoundrel (2) 00044CA1
Scoundrel (3) 00044CA2
Sharpshooter 0005C6B9
Silent Running 00031D8C
Size Matters (1) 0009982F
Size Matters (2) 00099830
Size Matters (3) 00099831
Sly Wasteland Survival Assistant 0006F59E
Sly Wasteland Survival Expert 0006F599
Sly Wasteland Survival Guru 0006F594
Small Guns Boost 000630FD
Smart Wasteland Survival Assistant 0006F5A0
Smart Wasteland Survival Expert 0006F59B
Smart Wasteland Survival Guru 0006F596
Sneak Boost 000630FE
Snide Wasteland Survival Assistant 0006F59D
Snide Wasteland Survival Expert 0006F598
Snide Wasteland Survival Guru 0006F593
Solar Powered 00031D94
Speech Boost 000630FF
Stealth Boy Invis Spell 0007E474
Stealth Shield 0008AF5C
Strength Boost 000630E5
Suit Med-X 0006CABE
Terrible Water 00020D77
Thief (1) 00031D92
Thief (2) 00031D95
Thief (3) 00031D9B
Tough Wasteland Survival Assistant 0006F59F
Tough Wasteland Survival Expert 0006F59A
Tough Wasteland Survival Guru 0006F595
Toughness 00031D7D
Ultrajet Withdrawal 000C9CF5
Unarmed Boost 00063100
Wasteland Survival Assistant 0006F5A1
Wasteland Survival Expert 0006F59C
Wasteland Survival Guru 0006F597
WaterBreathing 0005876C
Well Rested 00062696
Well Rested 00062697

infinite XP

Note: Using the "Infinite XP" glitches can leave you weak. The higher level you are, the more difficult the game gets. You will encounter more and stronger enemies, and they will have better weapons in better conditions.

Use the following trick to get 5 experience points each time it is performed. Go to Craterside Supply (found in Megaton) with a few frag mines (so you do not have to re-equip the mines). Go into the room behind the mercenary. Get close to the back side of the wall that the mercenary is leaning against, and place a mine. Quickly pick it up as it will immediately be armed and ticking. Repeat this as many times as desired.

Have a Speech skill of at least 30. Visit Big Town by travelling northwest from Springvale Elementary. Talk to Bittercup about her dating exploits. Talk with Pappy about how he came to Big Town with Bittercup to start a Speech challenge. If you fail, the challenge will still be available to retry. Repeat the challenge until you are successful. You will get six experience points, and the option to retry the challenge can still be selected. Repeat the challenge as many times as desired. Note: This requires the unpatched version of the game.








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Left 4 Dead



Cheat Codes

At the main menu, select "Options", then choose the "Keyboard/Mouse" selection. Enable the "Allow Developers Console" option. While playing the game, press ~ to display the console window. Type "Sv_Cheats 1" and press [Enter] to enable cheat mode for everyone on your hosted server. Then, type one of the following codes at the console window and press [Enter] to activate the corresponding cheat function:

Result Cheat Code
Invincibility god
Infinite ammunition sv_infinite_ammo 1
No clipping mode noclip
Be spectator ent_fire !self setteam 1
Be survivor ent_fire !self setteam 2
Be infected ent_fire !self setteam 3
Quick change map changelevel [map name]
Spawn indicated item give [item name]
Spawn indicated NPC type z_spawn [NPC name]
Enable Internet LAN; enable while at "Campaign Lobby" screen sv_lan 0
Start LAN server; enable while at "Campaign Lobby" screen map [map name]
Display available servers openserverbrowser

Item names

Use one of the following values with the "give [item name]" code:

autoshotgun
rifle
hunting_rifle
moltov
pipe_bomb
first_aid_kit
pain_pills
gascan
oxygen_tank
propane_tank

NPC names

Use one of the following values with the "z_spawn [NPC name]" code:

mob
witch
tank
boomer
smoker
hunter

Split-screen mode

Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Insert an Xbox 360 controller. Use a text editor to edit the "360controller.cfg" file in the "\left4dead\cfg folder" directory. Replace its content with the following:

unbindall // Prevent mouse/keyboard control when gamepad is in use (to prevent autoaim exploit)

joystick 1
joy_advanced "1" // use advanced joystick options (allows for multiple axes)

joy_name "L4D Xbox360 Joystick Configuration"
joy_advaxisx 3 // x-axis controls GAME_AXIS_SIDE (strafing left and right)
joy_advaxisy 1 // y-axis controls GAME_AXIS_FORWARD (move forward and back)
joy_advaxisz 0 // z-axis is treated like a button
joy_advaxisr 2 // r-axis controls GAME_AXIS_PITCH (look up and down)
joy_advaxisu 4 // u-axis controls GAME_AXIS_YAW (look left and right)
joy_advaxisv 0 // v-axis is unused
joy_forwardsensitivity -1.0 // movement sensitivity
joy_sidesensitivity 1.0
joy_forwardthreshold 0.1 // movement dead zone settings
joy_sidethreshold 0.1
joy_pitchsensitivity 1.0 // look sensitivity
joy_yawsensitivity -1.5
joy_pitchthreshold 0.1 // look dead zone settings
joy_yawthreshold 0.0

joy_variable_frametime 1
joy_autoaimdampenrange 0.85
joy_autoaimdampen 0.5
joy_lowend 0.65
joy_lowmap 0.15
joy_accelscale 3.0
joy_accelmax 4.0
joy_response_move 5
joy_response_look 1
joy_autoaimdampen 0.3
joy_autoaimdampenrange 0.85
joyadvancedupdate // advanced joystick update allows for analog control of move and look

// Alternate control 1
bind "0" "slot10"
bind "1" "slot1"

bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"

bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

bind "a" "+moveleft"
bind "c" "+voicerecord"
bind "d" "+moveright"
bind "e" "+use"

bind "f" "impulse 100"
bind "h" "motd"
bind "m" "chooseteam"
bind "q" "lastinv"

bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"

bind "w" "+forward"
bind "x" "+mouse_menu QA"
bind "y" "messagemode"
bind "z" "+mouse_menu Orders"

bind "`" "toggleconsole"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"

bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "Vote Yes"
bind "F2" "Vote No"

bind "F5" "jpeg"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+zoom"

bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"

// controller2 bindings
cmd2 +jlook // enable joystick look
cmd2 bind "A_BUTTON" "+jump;+menuAccept" // (A) button - Jump -menuAccpt allows us to make selections on hud menus
cmd2 bind "B_BUTTON" "+reload" // (B) button - Reload
cmd2 bind "X_BUTTON" "+use" // (X) Use
cmd2 bind "Y_BUTTON" "lastinv" // (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.
cmd2 bind "R_TRIGGER" "+attack" // RT - Main weapon - Primary trigger
cmd2 bind "L_TRIGGER" "+attack2" // LT - Melee
cmd2 bind "R_SHOULDER" "+lookspin" // RB - Fast 180 spin
cmd2 bind "L_SHOULDER" "toggle_duck" // LB - Duck - is also used to give objects to people.
cmd2 bind "STICK1" "vocalize smartlook" // LS - vocalize
cmd2 bind "STICK2" "+zoom" // RS click - Rifle Zoom

// Fixed bindings, do not change these across joystick presets
cmd2 bind "BACK" "togglescores" // (back) button - scores
cmd2 bind "START" "pause" // (start) button - pause
cmd2 bind "S1_UP" "+menuUp" // Hud menu Up
cmd2 bind "S1_DOWN" "+menuDown" // Hud menu Down
cmd2 bind "UP" "impulse 100" // DPad Up - Toggle flashlight
cmd2 bind "LEFT" "slot3" // DPad Left - grenade
cmd2 bind "RIGHT" "slot4" // DPad Right - health
cmd2 bind "DOWN" "slot5" // DPad Down - Pills


At the main menu, select "Options", then choose the "Keyboard/Mouse" selection. Enable the "Allow Developers Console" option. While playing the game, press ~ to display the console window. Type "Exec 360controller.cfg" and press [Enter], then set your split screen mode with the following console codes: "ss_splitmode 1" ("Horizontal-Cut" for standard monitors) or "ss_splitmode 2" ("Vertical-Cut" for widescreen monitors). Connect to a server. Join the server with the "connect [IP address] 2" console code. You must now set the Xbox 360 controller to player two (with the light on the Xbox logo pointing to "2"). To do this, quickly unplug and reinsert the Xbox 360 controller while the game is running. You can now play in Co-op mode in split-screen.

Invincibility while reloading

Press [Reload], then hold [Melee] to knock back attacking zombies while reloading your gun. -From: Ryan Helgeson

Safe area

When hordes of Infected appear, try to find a room with a door and no windows. Go inside, and close the door. The Infected may break the door, but when you see a hole in it, shoot the Infected trying to break it down. Your teammates can handle most of the Infected.

Unbreakable door

If you are low on health and need somewhere to hide, find a bathroom stall. Go inside the stall, and close the door. The door never breaks down. This works well if you are trying to heal yourself.

Easy kills as Infected in No Mercy, Level 3

The Survivors must jump into a sewer hole at a certain point. As an Infected, use this to your advantage. While playing as a Smoker or Hunter, hide behind one of the large canisters in the room. Once one of the Survivors open the hole and are done checking the vicinity, they will jump in. Due to the fact they must jump in one at a time or get stuck, make sure you have a clear view of the last one in line. Once all three are down and the fourth Survivor is still up, pounce or grab him or her. By doing this, he or she will not be able to be saved, unless someone throws a Molotov cocktail or pipe bomb.

Easy wins as Infected in No Mercy, Level 3

This trick works best as a Hunter. Before you spawn in the No Mercy campaign, Level 3, go all the way to the very end, at the hospital. Once up the ladder, turn to your right, and there should be a dumpster. Move it all the way over to the manhole, and one of two things will happen. It will either fall all the way down, which is bad because the Survivors can't move it; or it will partially fall in. The survivors cannot move this at all. If you are a Tank, you can move a car over it, which is better than the dumpster. From here, do not puke on them as a Boomer, as it will attract the Horde. The Horde will try to move the object away from the manhole. Then, attack them as Hunters and Smokers. They may shoot you, but every so often, you can hurt them until finally they die.

Easy wins as Infected in No Mercy, Level 4

Before you spawn, go all the way up to floor 28, where the elevator lets out. Just outside of the elevator is a generator. Move it in front of the elevator door. If the Survivors know what you are doing, they can move it. It requires three survivors to move an object. However, if you have someone else on the Infected side, they can go a little bit further and move the forklift in front of the doorway.

Killing two zombies with one bullet

Use a sniper rifle, and zoom in on a group of zombies. When you see a zombie standing behind another one, shoot at the one in the front. The zombie in back will also get shot.

Defeating Tanks

To kill a Tank faster, throw a Molotov cocktail, or a gas tank and shoot it. When the Tank is on fire, shoot him with an assault rifle.

Defeating Witches

To kill a Witch faster, throw a Molotov cocktail. When the Witch is on fire, shoot her with an automatic shotgun.




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Tomb Raider: Underworld



White swimsuit

Successfully complete the game on any difficulty to unlock the white swimsuit for use in the Mediterranean Sea Expedition.

Treasure Hunt mode

Successfully complete the game on any difficulty to unlock Treasure Hunt mode, which allows the game to be replayed without the puzzle completion requirements in order to collect any treasure missed in your previous playthrough.

Bonus concept art

Successfully complete the indicated task to unlock the corresponding concept art at the "Extras" menu:

Creature Concepts: Collect all treasures.
Environment Concept Art for Arctic Sea and Amelia Concepts: Successfully complete Arctic Sea Expedition.
Environment Concept Art for Coastal Thailand and Alister Concepts: Successfully complete Coastal Thailand Expedition.
Environment Concept Art for Croft Manor and Doppelganger Concepts: Successfully complete Croft Manor Expedition.
Environment Concept Art for Med Sea and Amanda Concepts: Successfully complete Mediterranean Sea Expedition.
Environment Concept Art for Mexico and All Men Concepts: Successfully complete Southern Mexico Expedition.
Environment Concept Art for Ship and Natla Concepts: Successfully complete Andaman Sea Expedition.
Environment Concept Art for Jan Mayen Island, Gear, and Artifacts Concepts: Successfully complete Jan Mayen Island Expedition.
Game Flow Storyboards: Successfully complete the game on the Master Survivalist difficulty.
Lara Concepts: Collect all six Relics.
Zip and Winston Concepts: Successfully complete the Prologue.






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Wednesday, January 14, 2009

Need For Speed: Undercover



Cheat mode


Enter the options menu, choose the "Secret Codes" selection, then enter one of the following codes to activate the corresponding cheat function. Note: The codes will only work once per profile. The bonus cars are only available in Quick Race mode.

$10,000

Enter $EDSOC (contains the letter "O") or %%$3/" as a code.
$15,000

Enter S1D3K1CK as a code.
Die-Cast Audi R8 car

Enter "9:G3IF or "9;&4)% as a code to unlock the Die-Cast Audi R8 car.
Die-Cast BMW M3 E92 car

Enter )B7@B= as a code to unlock the Die-Cast BMW M3 E92 car.
Die-Cast Chevrolet Camaro Concept car

Enter citwoxq53f, !K?MMF0, or "*@--%0 as a code to unlock the Die-Cast
Chevrolet Camaro Concept car.

Die-Cast Dodge Charger (1969) car

Enter qlcukc4bqm as a code to unlock the Die-Cast Dodge Charger (1969) car.

Die-Cast Dodge Viper SRT10 car

Enter !C6;C>E or ""6<"?$ as a code to unlock the Die-Cast Dodge Viper SRT10 car. Die-Cast Ford Mustang GT car Enter i3kxodepfc as a code to unlock the Die-Cast Ford Mustang GT car. Die-Cast Lexus IS F car Enter 0;5M2; (contains the number "0") or 0;6,2; (contains the number "0") as a code to unlock the Die-Cast Lexus IS F car. Die-Cast Lexus IS F (alternate color) car Enter !7I3JMI or !8(4*-( as a code to unlock the Die-Cast Lexus IS F (alternate color) car. Die-Cast Mitsubishi Lancer Evolution car Enter 28P:I; as a code to unlock the Die-Cast Porsche 911 Turbo car. Die-Cast Volkswagen R32 car Enter !2ODBJ: (contains the letter "O") or !3/$"): as a code to unlock the Die-Cast Volkswagen R32 car. NeedforSpeed.com Lotus Elise car Enter -KJ3=E or .+)3>$ as a code to unlock the NeedforSpeed.com Lotus Elise
car.
Shelby Terlingua car

Enter NeedForSpeedShelbyTerlingua as a code to unlock the Shelby Terlingua car.

Evading the police

While being chased by the cops, go to the lower right-hand corner of the map, by the stadium. Then, cross the bridge nearby. The cops will not cross that bridge. -From: eric stutz







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Call Of Duty 5: World At War



Cheat Codes

While playing the game, press ~ to display the console window. Type "devmap mak" and press [Enter] to enable cheat mode. Then, type one of the following codes at the console window and press [Enter] to activate the corresponding cheat function:

Result Cheat Code
God mode god
Double health and can survive one grenade explosion demigod
All weapons give all
Infinite amunition sf_use_ignoreammo 1
No clipping mode noclip
Flight mode ufo
Teleport to a node jumptonode
Disable AI notarget
List maps mapname
Change maps map [map name]
Change maps with cheat mode enabled devmap [map name]
Black and white movie mode sf_use_bw 1
Photo negative mode sf_use_invert 1
Silent movie mode sf_use_chaplin 1
Commit suicide kill
Veteran mode

Reach Level 32 to unlock Veteran mode, which is a Co-op mode with much tougher enemies.
Zombie mode

Successfully complete Campaign mode to unlock Zombie mode, which is a four-player Co-op mode against endless waves of Nazi zombies.
Ray Gun in "Little Resistance" mission

After the boat crashes, call in an air strike on the specified location. Run up to the beach, and move to the right. You will find a small puddle at the right side of the beach. Stand in it briefly, then move towards the middle of the beach to find a smaller puddle. Stand in that puddle briefly. Move towards the far left side of the beach. Stand briefly in the puddle in the barb wire. After several seconds, the screen will shake, and you will hear strange voices. Four lion statues will rise out of the ground with alien Ray Guns in their mouths. -From: Chris Hauserman

Bonus weapons

Successfully complete the indicated task to unlock the corresponding weapon or weapon attachment:

Bolt Action Rifles

Springfield: Reach Level 4.
bayonet: Successfully complete Marksman Challenge 1 (increases melee tack range).
Rifle Grenade: Successfully complete Marksman Challenge 2 (grenade launcher
attachment, replaces Perk 1 slot).

Arisaka: Reach Level 4.
Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and
range).Bayonet: Successfully complete Marksman Challenge 2 (increases melee .
attack range)Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade
launcher attachment, replaces Perk 1 slot).

Mosin-Nagant: Reach Level 21.
Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and
range).Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).

Kar98k: Reach Level 41.
Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).
Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).

PTRS-41: Reach Level 57.
Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).
Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).

Rifles

SVT-40: Reach Level 4.
Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).

Gewehr 43: Reach Level 7.
Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
Rifle Grenade: Successfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).

M1 Garand: Reach Level 17.
Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
Sniper Scope: Successfully complete Marksman Challenge 3 (increases accuracy and range).
Rifle Grenade: Successfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).

STG-44: Reach Level 37.
Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).

M1A1 Carbine Reach Level 65.
Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Bayonet: Successfully complete Marksman Challenge 3 (increases melee attack range).

Sub Machine Guns

Thompson: Reach Level 4.
Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Round Drum: Successfully complete Marksman Challenge 3 (increased ammunition capacity).

MP40: Reach Level 10
Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Dual Magazine: Successfully complete Marksman Challenge 3 (increased ammunition capacity).

Type 100: Reach Level 25.
Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Box Magazine: Successfully complete Marksman Challenge 3 (increases ammunition capacity).

Ppsh-41: Reach Level 53.
Aperture Sight: Successfully complete Marksman Challenge 1 (precision sight).
Round Drum: Successfully complete Marksman Challenge 2 (increased ammunition capacity).

Shotguns

M1897 Trench Gun: Reach Level 4.
Grip: Successfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
Double Barreled Shotgun: Reach Level 29.
Grip: Successfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
Sawed-Off Shotgun: Successfully complete Marksman Challenge 2 (increases weapon spread, but reduces accuracy).

Machine Guns

Type 99: Reach Level 4.
Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
BAR: Reach Level 4.
Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
DP-28: Reach Level 13.
Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
MG 42: Reach Level 33.
Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
FG 42: Reach Level 45.
Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
Telescopic Sight: Successfully complete Marksman Challenge 2 (enhanced telescopic sight).
Browning M1919: Reach Level 61.
Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).

Pistols

Colt M1911: Reach Level 4.
Nambu: Reach Level 4.
Walther P38: Reach Level 4.
Tokrev TT-33: Reach Level 21.
.357 Magnum: Reach Level 49.

Primary Grenades

Frag: Reach Level 4.
N 74 ST: Reach Level 4.
Molotov Cocktail: Reach Level 10.

Special Grenades

Smoke: Reach Level 4.
Tabun Gas: Reach Level 4.
Signal Flare: Reach Level 4.

Extra custom weapon slots

Reach the indicated Prestige rank to unlock the corresponding extra custom weapon slot:

6: First Prestige
7: Second Prestige
8: Fourth Prestige
9: Seventh Prestige
10: Tenth Prestige

Perks

Successfully complete the indicated task to unlock the corresponding perk:

Perk Slot 1

Special Grenade x3: Reach Level 4 (three special grenades, no smoke).
Satchel Charge x2: Reach Level 4 (two remote detonation explosives).
M9A1 Bazooka x2: Reach Level 4 (bazooka with two rockets).
Bomb Squad: Reach Level 16 (seek out enemy explosives).
Bouncing Betty x2: Reach Level 24 (two pressure activated mines).
Bandolier: Reach Level 40 (extra ammunition magazines).
Primary Grenade x2: Reach Level 44 (two primary grenades).
M2 Flamethrower: Reach Level 65 (projects a controlled stream of fire).

Perk Slot 2

Stopping Power: Reach Level 4 (increased bullet damage).
Fireworks: Reach Level 4 (higher explosive weapon damage).
Flak Jacket: Reach Level 4 (reduce explosive damage).
Gas Mask: Reach Level 4 (protect against Tabun Gas).
Juggernaut: Reach Level 4 (increased health).
Camouflage: Reach Level 12 (undetectable to enemy recon planes).
Sleight Of Hand: Reach Level 28 (faster reload).
Shades: Reach Level 32 (reduce intensity of signal flares).
Double Tap: Reach Level 36 (increased rate of fire).
Overkill: Reach Level 56 (carry two primary guns, no pistol).

Perk Slot 3

Deep Impact: Reach Level 4 (deeper bullet penetration).
Extreme Conditioning: Reach Level 4 (sprint for longer distances).
Steady Aim: Reach Level 4 (increased hip fire accuracy).
Toss back: Reach Level 6 (reset fuse of picked up grenades).
Second Chance: Reach Level 9 (revive downed allies).
Martyrdom: Reach Level 20 (drop a live grenade when killed).
Fireproof: Reach Level 48 (reduce fire based weapon damage).
Dead Silence: Reach Level 52 (less sound when you move).
Iron Lungs: Reach Level 60 (longer breath hold while sniping).
Reconnaissance: Reach Level 64 (show enemy dogs, artillery, and tanks).

Vehicle Perks

Water Cooler: Reach Level 4 (decreased turret overheat).
Greased Bearings: Reach Level 4 (increased turret rotation speed).
Ordnance Training: Reach Level 12 (decrease reload time of turrets).
Lead Foot: Reach Level 28 (increases tank top speed).
Coaxial Machine Gun: Reach Level 40 (driver controlled machine gun).

Death Card locations
The Death Cards can be found at the following locations. Collect a Death Card to unlock its effect in Co-op mode.

Thunder

Mission: Semper Fi (Eight of Hearts)
Effect: Headshots cause enemies to explode
Location: At the very beginning after leaving the shack, you will see another shack to the right. The card is inside.

Hard Headed

Mission: Little Resistance (Four of Clubs)
Effect: Enemies take less bullet damage
Location: At the end of the mission before going into the last building, look to the right. The card is in a corner of bushes.

Suicide King

Mission: Hard Landing (King of Hearts)
Effect: Fire explosive pistol rounds while downed
Location: About halfway through the mission you will see a big building with a mini-trench outside. Enter the building, and go into the lower level. The card is to the right when you go into the room with the stairs.

Cold Dead Hands

Mission: Vendetta (Five of Diamonds)
Effect: Enemies take their weapons with them to the grave
Location: After the sniper section at the first part of the mission, Reznov will lead you through a building. Follow the bar around to the end to find the card.

Sticks & Stones

Mission: Their Land, Their Blood (Joker)
Effect: Your weapon arsenal consists of a knife and rocks
Location: Destroy the tanks, and go through the barn. Search the stalls to your right to find the card.

Vampire

Mission: Burn 'em Out (Queen of Hearts)
Effect: Can only recharge your health by getting kills
Location: Just before the second mortar position is a bunker to the left. The card is inside.

Flak Jacket

Mission: Relentless (Nine of Diamonds)
Effect: Enemies take less explosive damage
Location: At the end of the mission, take either the left or right path. Eventually the paths will reconnect. The card is about halfway down the path.

Body Armor

Mission: Ring of Steel (Jack of Spades)
Effect: Enemies die by headshot only
Location: Enter the asylum, the immediately go to the left. The card is in the far bottom left corner.

Undead Soldier

Mission: Eviction (Ace of Spades)
Effect: Enemies come back from the dead
Location: During the first half of the mission, just after the kitchen area, you will eventually see a room to your right that has a large hole in it. Drop down to find the card.

Painkiller

Mission: Blowtorch & Corkscrew (Ten of Clubs)
Effect: Shoot downed Co-op teammates to revive them
Location: Go to the left as you move toward the second bunker. A Japanese soldier hanging upside down is near the card.

Berserker

Mission: Breaking Point (Three of Diamonds)
Effect: Get three kills in five seconds to become Berserk
Location: Clear all four mortar pits, then go to the small shack in the south of this area. The card is inside.

Paintball

Mission: Heart of the Reich (Six of Clubs)
Effect: Paintball guns
Location: The card is in the closed-off subway entrance across the street from the start of the mission.

Victory

Mission: Downfall (Two of Spades)
Effect: Limits your HUD, turns on friendly fire, and bleed out in half the time
Location: Before you get to the theater, some of your allies will break through a door to your right. The card is past that door

Multiplayer kill streak bonuses

Kill the indicated number of enemies in a row in Multiplayer mode to get the corresponding bonus:

3 enemies: Recon plane displays enemies on your team's radar.
5 enemies: Artillery strike that can be placed anywhere on the map.
7 enemies: Send out an angry pack of dogs against the enemy.

Extra ammunition

Use the following trick if run out or are running low on ammunition on any mission in Solo mode on any difficulty. Find a non-essential teammate (someone not involved in the story line). Walk up to him, and aim the reticule next to his head or torso. Knife the air, and as you do so move slightly towards them so that the reticule is over them. If done correctly, he should die and drop his weapon. Non-essential teammates will get replaced when you walk into a battle. If the teammate does not die but keeps getting back up, they are essential to the story (for example, Sgt. Roebuck and Sgt. Rezenov).

Hidden radio music in Nacht Der Untoten

Start any type of Nazi Zombie game, and unlock the door to the Mystery Box room. Go to the Mystery Box. Go over to the right, and look at a table to find a radio. Shoot a bullet at the radio. After a few seconds, you will hear random types of music such as rock, disco, opera, and some in-game music such as the Russian victory song, the final mission music, or the Japanese combat music. The music will stop in between rounds but will then start again. Every player in game should hear it.







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