# Town of Hunters
Successfully complete all offline quests.
# Item duplication
This trick requires two players. First, have player one take an item such as an Immunizer, Mega Juice, Mega Nutriment, Max Potion, Sm Bone Husk, etc., (all Rare 3 and under). Player two must have an empty inventory. Start a quest that is very easy to finish, such as "It's Party Time". When the quest begins, have player one give all the items to player two. When player one has no more items, have him abandon the quest. Player two should finish the quest. By abandoning the quest, player one will keep their items, and by finishing the quest, player two still have the items received. Do this a few times and you will be able to get easy money
by selling the items.
# Easy money
Once you get the money to buy a BBQ Spit, buy it, then go to the Quest Level 1 missions and do Mission 1. Get ten pieces of Raw Meat. Cook eight pieces of Well Done Meat, then take the other two pieces to the Deliver Box. As soon as you complete the mission and return to your village, go to the woman at the fruit stands. You can sell her Well Done Steak for $48 each. Additionally, go on the fishing level 1 mission. Get ten worms out of the supply box and fish in the fishing hole near the base camp. When you run out of bait, get the rest of the worms and go to the fishing hole in Zone 11. Use the rest of the bait there. You can sometimes get more than $1,000.
# Recover health on a mission
If you are out of potions and low on health while on a mission, just find the hut that you start at and press X by the bed. Your character will sleep and recover health.
# Getting good weapons
Buy an Iron Hammer Upgrade it to Iron Hammer +3. Get eight Medium Monster Bones, nine Small Monster Bones, one Large Monster Bone, and one Monster Fluid 4. Upgrade to Bone Axe. 5. Upgrade it to Bone Axe +6. Upgrade it to Bone Broadaxe. This weapon has an attack of 831. Note: All of these weapons together cost $23,310.
Get two small monster bones from the monsters. This can be done in the first level, but if you want to get the sword immediately after the level do not spend $50 before the first level. Then, go to the weapon crafter and have him create the bone sword. It is slow but is incredibly strong.
# Cephalos or Cephadrome hunting
When hunting Cephalos or Cephadrome, make sure to have Sonic Bombs. Time your throw correctly, so that the bomb explodes on top of the monster. Since they are in the sand, they will be thrown out and momentarily stunned, giving you time to hit it. Also, Small Barrel-Bombs work as well, but they must explode just when the monster is under them. Another thing that works is hitting them with a great sword.
# Prepare for monster attacks
Try to be prepared to lure a monster to its death. Set traps in multiple places around your village. When a monster is spotted, lure it towards traps. As the monster goes past, have a teammate shoot the traps. They will blow up, injuring or killing the monsters.
# Worms for fishing
Go to section 11 in the first and second star question. Go to the white round flat rock and press X. You will keep getting worms for awhile.
# Kut Ku Scales
Kut Ku Scales can be found in area one during level one and two star missions. Go down the hill. Near the edge of the water in one of the corners are some piles of dung. Search them. Every other time you will get a Kut Ku Scale, which can be sold for a high price.
# Defeating the Kut Ku
If you are an Archer, lure the Kut Ku into area 7. Kill the Velociprey and climb onto the ledge. It cannot hit you, but you can kill it easily. This works best with Crag shots. If it runs away just lure it back in.
# Vespoid parts
Vespoids are the little bugs that are annoying to kill. Most of the time they will explode when they die, leaving no pieces to carve. To get easy Vespoid and Hornetaur (beetle) pieces, get a Hunter's Knife and upgrade it to a Hydra Bite so that it adds poison. With that weapon, when you hit the Vespoids you will poison them and they will most likely drop to the ground, leaving behind a carcass to carve from.
# Item combinations
Ancient Potion: Kelbi Horn + Immunizer
Antidote: Antidote Herb + Blue Mushroom
Antidote Flute: Flute + Antiseptic Stone
Antidote S: Antidote Herb + Huskberry
Antiseptic Stone: Earth Crystal + Bitterbug
Armor Flute: Mega Armorskin + Med Monster Bone
Armor S: Huskberry + Armor Seed
Armorskin: Catalyst + Armor Seed
Arrowana Bait: Cricket + Bugbopper
Bomb Material: Sap Plant + Stone
Catalyst: Honey + Bitterbug
Clust S level 1: Huskberry + Bomberry
Clust S level 2: Sm Bone Husk + Wyvern Claw
Clust S level 3: Lg Bone Husk + Scatterfish
Crag S level 1: Huskberry + Burst Arrowana
Crag S level 2: Sm Bone Husk + Burst Arrowana
Crag S level 3: Lg Bone Husk + Bomb Arrowana
Demon Drug: Catalyst + Power Seed
Demon Flute: Mega Demondrug + Med Monster Bone
Demon S: Huskberry + Power Seed
Disk S: Huskberry + Diskstone
Dragon S: Lg Bone Husk + Dragon Seed
Drugged Meat: Raw Meat + Sleep Herb
Dung Bomb: Bomb Material + Dung
Dung S: Dung + Huskberry
Flashbomb: Bomb Material + Flashbug
Goldfish Bait: Fire Fly + Snakebee Larva
Gunpowder: Fire Herb + Nitroshroom
Healt Flute: Flute + Lifepowder
Herbal Medicine: Cactus Flower + Bitterbug
Lg. Barrel Bomb: Gunpowder + Lg. Barrel
Lifecrystals: Godbug + Wyvern Fang
Lifepowder: Lifecrystals + Wyvern Claw
Max Potion: Mega Nutrients + Dragon Toadstool
Mega Armor Skin: Armorskin + Pale Extract
Mega Demon Drug: Demondrug + Khezu Extract
Mega Juice: Power Extract + Well-Done Steak
Mega Nutrients: Nutrients + Honey
Mega Potion: Potion + Honey
Net: Spiderweb + Ivy
Normal S level 2: Huskberry + Needleberry
Normal S level 3: Huskberry + Rumblefish
Nutrients: Blue Mushroom + Godbug
Paint S: Paintberry + Huskberry
Paintball: Sap Plant + Paintberry
Pellet S level 1: Huskberry + Scatternut
Pellet S level 2: Huskberry + Wyvern Fang
Pellet S level 3: Sm Bone Husk + Wyvern Fang
Pierce S level 1: Huskberry + Velociprey Fang
Pierce S level 2: Huskberry + Pin Tuna
Pierce S level 3: Sm Bone Husk + Pin Tuna
Pitfall Trap: Net + Trap Tool
Poison S level 1: Toadstool + Huskberry
Poison S level 2: Sm Bone Husk + Loprey Fang
Poisoned Meat: Raw Meat + Toadstool
Potion: Herb + Blue Mushroom
Power Juice: Catalyst + Rare Steak
Recov S level 1: Herb + Huskberry
Recov S level 2: Potion + Huskberry
Sleep S level 1: Huskberry + Sleep Herb
Sleep S level 2: Sm Husk Bone + Sleepyfish
Sm. Barrel Bomb: Fire Herb + Small Barrel
Smoke Bomb: Bomb Material + Ivy
Sonic Bomb: Gunpowder + Screamer
Stun S level 1: Stunshroom + Huskberry
Stun S level 2: Sm Bone Husk + Genprey Fang
Tainted Meat: Raw Meat+ Stunshroom
Tuna Bait: Worm + Vembug
# Bonus Urgent quests
The following bonus Urgent quests can only be unlocked in offline mode by creating one of the indicated pieces of armor or completing a quest. You do not need to make the entire set or wear it.
Terror Of The Gravios quest: Create a Cephalos armor piece.
Handle With Care quest: Complete the Terror Of The Gravios quest.
The Runaway Diablos quest: Create a Monoblos armor piece.
The Shadow In The Cave quest: Creat a Vespoid armor piece.
A Troublesome Pair quest: Complete all quests and secret quests.
# Movies in gallery
Successfully complete the following Five Star or Urgent quests in offline mode to unlock the corresponding gallery movie:
Diablos Ecology movie: The Runaway Diablos
Gravios Ecology movie: Terror Of The Gravios
Hall Of Heros movie: Horn Of The Monoblos
Khezu Ecology movie: Best The Shadow In The Cave
Plesioth Ecology movie: Aater Wyvern In The Desert
Rathian Ecology movie: Slay The Rathian
source: http://www.cheatcc.com
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Sunday, May 2, 2010
Monster Hunter
Label: cheat, Code, games, Monster Hunter
Friday, April 2, 2010
S.T.A.L.K.E.R.: Call of Pripyat Review
GSC Game World's S.T.A.L.K.E.R. series is a mixed-bag of emotions for gamers. On one hand, the atmosphere and setting are, without a doubt, some of the best designed for a first-person shooter. With that said, the series is also notorious for being extremely buggy or and incomplete, requiring modders to step in to fill the holes. With two games already finished, GSC Game World looks to Call of Pripyat to help bring the S.T.A.L.K.E.R. series to a successful close.
Call of Pripyat takes place after the events of Shadow of Chernobyl in the surrounding area of Pripyat; the city closest to the disaster area, which is a nice change as both of the first two games took place in roughly the same areas. You play as a member of the military sent into the Zone on a mission to investigate a few military helicopters that crashed there while on a mission. You are given a weapon, basic armor, some food, and then you're on your own.
The first thing fans of the series will notice is that Call of Pripyat is arguably the most stable of the three. Unfortunately, it still has its quirks. Running the game on Windows 7, I can say that I suffered no crashing issues at all. Instead, I did notice stuttering during loading, particularly when jumping ahead in time to the beginning of a mission.
Visually, the game is pretty much the same as the previous two. Players can expect ravaged, radiation-filled environments crawling with mutants and enemies. Some details, however, were scaled back to increase performance. For example, vegetation details on distant hills don't appear until you move much closer to them. The downside to this sacrifice is that distant ground is bare, smoothed over, and solid-colored. One of the biggest reasons for the performance tweaks is the larger maps that are featured in Call of Pripyat. The days of the Zone being divided into smaller maps that require loading between them are over. In the end, however, the environments aren't really anything you haven't seen already from the first two titles. Although, the city of Pripyat is probably the most interesting of places to scavenge.
Call of Pripyat does run on the same engine as the other titles as well, which is starting to show its age compared to FPS games being released this year. And, along with the engine comes the touchy controls and shooter gameplay. Furthermore, Call of Pripyat seems to have the same AI problems its predecessors had. For example, when attempting to sneak up on enemies during the black of night, they become alerted to your presence despite remaining out of sight and being completely quiet. At one point, while sneaking up on some mercenaries, I shot a mercenary in the back of the head with a silenced assault rifle. Immediately after he died, all of the mercenaries in the building were alerted to my presence and began to move toward my position. Interestingly, this doesn't seem to occur in every instance, but it can be a frustrating experience when trying to remain stealthy.
Combat aside, the game also has a few new features based on community feedback. For example, a new sleeping feature was added that allows players to skip ahead to certain times of the day. Therefore, if you prefer making an attack attempt at night, but it is midday, you don't have to wander around wasting time. One problem with this system, however, is that some missions are time sensitive, and if you happen to sleep through one, it will fail, which can be permanent.
Another new feature in Call of Pripyat is GSC's "A-Life" system, which simulates real-life needs for your character. For example, getting hungry will have negative effects on your character, so having food on you for those longer excursions into the Zone is a crucial habit to learn. Moreover, your character will develop hunger if you sleep for long periods of time, even if you didn't need food when first going to sleep. The system is a nice addition because it makes the food items worth collecting and using.
source: http://www.cheatcc.com
CHEAT FIFA 10
#
Successfully complete the indicated task to unlock the corresponding bonus:
Accessories
1. Celebrate a goal with any finishing move (unlocks "Shirt Untucked" option).
2. Play a match in the rain (unlocks "Long Sleeves" option).
3. Win 10 free kicks for your team during your career (unlocks "Ankle Tape" option).
4. Make your online debut (unlocks a selection of Black Boots).
5. Win a cup in Manager mode (unlocks a selection of White Boots).
6. Get a club promoted in Be A Pro or Manager mode (unlocks a selection of White Boots).
7. Complete 10 throw ins during your career (unlocks "Wrist Tape" option).
8. Brave 10 matches in the snow (unlocks "Gloves" option).
9. Play 25 matches in the Rain (unlocks "Undershirt" option).
10. Win consecutive leagues in BAP or Manager mode (unlocks a selection of Blue Boots).
11. Play 25 matches online (unlocks a selection of Red Boots).
12. Represent any club 50 times (unlocks a selection of Colored Boots).
Ball Skills
1. Score a volley in the Arena (Ball Control +1).
2. Dribble past an opposition player (Dribbling +1).
3. Score a chipped penalty in the Arena (Ball Control +1).
4. Dribble past an opponent using a skill move (Dribbling +1).
5. Juggle the ball 5 times in the Arena (unlocks 2 Star Moves).
6. Score a finesse shot in the Arena (Curve +4).
7. Score 5 assists from chipped through balls during your career (Ball Control +2).
8. Dribble past 5 opposition players in a match (Dribbling +2).
9. Chip the keeper & score from inside the box in a match (Ball Control +2).
10. Dribble past 3 opposition players with skill moves in a match (Dribbling +2).
11. Perform all 2 star skill moves in the Arena (unlocks 3 Star Skill Moves).
12. Score 5 curled free kicks during your career (Curve +5).
13. Backheel the ball to a team mate (Ball Control +3).
14. Defeat 25 players with skill moves during your career (Dribbling +3).
15. Score with a backheel in a match (Ball Control +3).
16. Dribble past 50 players during your career (Dribbling +3).
17. Master all the 3 star skill moves in the Arena (unlocks 4 Star Skill Moves).
18. Get credited for an assist from a corner (Curve +5).
19. Perform 3 back-heeled passes during your career (Ball Control +4).
20. Defeat 50 players with skill moves during your career (Dribbling +4).
21. Score 15 career assists from chipped through balls (Ball Control +4).
22. Defeat 100 players with skill moves (Dribbling +4).
23. Score 50 finesse shots during your career (Curve +6).
24. Perform all 4 star skill moves in the Arena. (unlocks 5 Star Skill Moves).
Defense
1. Get the ball 3 times with a standing tackle in a match (Standing Tackle +1).
2. Make 2 successful sliding tackles in a match (Sliding Tackle +1).
3. Block a goal shot (Marking +1).
4. Complete 50% sliding tackles in 2 matches as a defender (Sliding Tackle +1).
5. Complete 60%standing tackles in 5 matches as a defender (Standing Tackle +1).
6. Keep a clean sheet playing as a defender (Marking +1).
7. Complete 50% sliding tackles in 5 games in defense (Sliding Tackle +2).
8. Win the ball 3 times with standing tackles 2 games in a row (Standing Tackle +2).
9. Win the "Man Of The Match" award as a defender (Marking +2).
10. Complete 60% standing tackles in 10 matches in defense (Standing Tackle +2).
11. Play a match in defense without getting a foul (Sliding Tackle +2).
12. Keep 2 consecutive clean sheets playing as a defender (Marking +2).
13. Play 5 consecutive matches in defense without being booked (Standing Tackle +3).
14. Make 2 successful sliding tackles in 2 consecutive matches (Sliding +3).
15. Keep a clean sheet in 3 consecutive matches in defense (Marking +3).
16. Win 75 career standing tackles as a defender (Standing Tackle +3).
17. Make 25 slide tackles during your defensive career (Sliding Tackle +3).
18. Win 5 "Man Of The Match" awards as a defender (Marking +3).
19. Complete 60% standing tackles in 25 matches in defense (Standing Tackle +4).
20. Make 100 career sliding tackles as a defender (Sliding Tackle +4).
21. Win 10 "Man Of The Match" awards as a defender (Marking +4).
22. Make 150 career standing tackles as a defender (Standing Tackle +4).
23. Complete 50% sliding tackles in 10 matches as a defender (Sliding Tackle +4).
24. Shutout opponents in 25 matches while playing as a defender (Marking +4).
Mental
1. Tackle an opponent that has fouled you (Aggression +2).
2. Make a goal line clearance (Positioning +2).
3. Header the ball back as you own keeper (Tactical Awareness +2).
4. Create an assist with a through ball along the ground (Vision +2).
5. Block 2 shots on goal in a match (Aggression +3).
6. Score from within 3 yards (Positioning +3).
7. Catch the opposition offside 3 times in a match playing as a defender (Tactical Awareness +3).
8. Create an assist with a chipped through ball (Vision +3).
9. Win 75 jumping headers during your career (Aggression +3).
10. Block 3 shots on goal during your career (Positioning +3).
11. Play 5 consecutive matches without being called offside (Tactical Awareness +3).
12. Make 25 successful headed passes during your career (Vision +3).
13. Tackle an opponent that fouled you in the same match 3 times during your career (Aggression +4).
14. Score 3 goals from rebounds off the post during your career (Positioning +4).
15. Play 10 consecutive matches without being called offside (Tactical Awareness +4).
16. Chip the keeper and score from outside the box in a match (Vision +4).
17. Win 150 jumping headers during your career (Aggression +4).
18. Block 5 shots on goal during your career (Positioning +4).
19. Header the ball back to the keeper 5 times during your career (Tactical Awareness +4).
20. Make 50 successful headed passes during your career (Vision +4).
21. Block 10 shots on goal during your career (Aggression +4).
22. Make 2 goal line clearances during your career (possibly 2 in consecutive matches). (Positioning +4).
23. Play 300 matches as a pro (Tactical Awareness +4).
24. Score 5 chipped goals from outside the box during your career (Vision +4).
Passing
1. Perform 5 consecutive ground passes without conceding possession (Short Passing +1).
2. Switch play with a lobbed pass across the pitch (Long Passing +1).
3. Find your team mates with 2 different crosses in a match (Crossing +1).
4. Complete 10 ground passes in a match (Short Passing +1).
5. Set up a goal with a lobbed pass (Long Passing +1).
6. Cross along the ground to a team mate that scores (Crossing +1).
7. Score an assist with a ground pass (Short Passing +2).
8. Perform 3 successful lobbed passes in a match (Long Passing +2).
9. Cross in the air and find a teammate that scores (Crossing +2).
10. Score 2 assists with ground passes in a game (Short Passing +2).
11. Complete 75% lobbed passes in a match (Long Passing +2).
12. Set up a goal with a cross in 2 consecutive matches (Crossing +2).
13. Score 25% career assist from ground passes (Short Passing +3).
14. Create 2 goals in a game with lobbed passes (Long Passing +3).
15. Set up 2 goals with crosses in a match (Crossing +3).
16. Complete 20 matches with 75% ground passes (Short Passing +3).
17. Set up a goal with a lobbed pass in 2 consecutive matches (Long Passing +3).
18. Create 10 goals from crosses during your career (Crossing +3).
19. Complete 200 ground passes during your career (Short Passing +4).
20. Perform 100 accurate lobbed passes as a pro (Long Passing +4).
21. Find your team mates with 100 crosses during your career (Crossing +4).
22. Create 50 goals with ground passes during your career (Short Passing +4).
23. Score 15 career assists from lobbed passes (Long Passing +4).
24. Set up 25 goals with crosses during your career (Crossing +4).
Physical
1. Play 10 matches as a pro (Acceleration +1).
2. Win 5 "Man Of The Match" awards during your career (Sprint Speed +1).
3. Make your virtual pro debut (Stamina +1).
4. Score a diving header in a match (Agility +2).
5. Score 5 goals with your weak foot in the Arena (Weak Foot Ability +1 Star).
6. React first to score a rebound off the post in a match (Reactions +5).
7. Win 10 "Man Of The Match" awards during your career (Acceleration +1).
8. Make 20 appearances as a pro (Sprint Speed +1).
9. Trent 3500 yards in a match (Stamina +1).
10. Win a jumping header in a match (Jumping +1).
11. Perform a fake shot inside the box in a match (Agility +2).
12. Score a bicycle kick in any match (Balance +2).
13. Play 30 matches during your career (Acceleration +1).
14. Win 15 "Man Of The Match" awards as a pro (Sprint Speed +1).
15. Get a match rating of 10 out of 10 (Strength +1).
16. Score 2 diving headers during your career (Agility +2).
17. Make 4 headed passes in a match (Balance +2).
18. Travel 3500 yards in 5 matches during your career (Stamina +2).
19. Win 20 "Man Of The Match" awards during your career (Acceleration +1).
20. Make 40 appearances (Sprint Speed +1).
21. Win 10 jumping headers in a match (Strength +1).
22. Win 25 jumping headers during your career (Jumping +2).
23. Complete 5 matches with 50% stamina remaining (Stamina +2).
24. Tap in 5 career goals from within 3 yards (Reactions +5).
25. Play 50 matches during your career (Strength +1).
26. Perform 10 fake shots in the box during your career (Agility +2).
27. Score 10 career goals with your weak foot (Weak Foot Ability +1 Star).
28. Score 2 bicycle kicks during your career (Balance +3).
29. Travel 3500 yards in 10 matches during your career (Stamina +3).
30. Make 2 career goal line clearances (Reactions +5).
31. Play 60 matches during your career (Sprint Speed +1).
32. Win 25 "Man Of The Match" awards during your career (Acceleration +2).
33. Score 5 diving headers during your career (Agility +2).
34. Make 8 headed passes in a match (Balance +3).
35. Complete 10 matches with 50% stamina remaining (Stamina +3).
36. Score from outside the box with your weaker foot in a match (Weak Foot Ability +1 Star).
37. Win 50 jumping headers during your career (Strength +1).
38. Play 70 matches during your career (Acceleration +2).
39. Win 100 jumping headers during your career (Jumping +2).
40. Get a match rating of 10 five times during your career (Sprint Speed +2).
41. Travel 3500 yards in 25 matches during your career (Stamina +4).
42. Tackle an opponent that has fouled you in a match 5 times during your career (Reactions +5).
43. Make 50 appearances during your career (Strength +1).
44. Play 150 matches during your career (Acceleration +2).
45. Make 200 career appearances (Sprint Speed +3).
46. Play 250 matches as a pro (Stamina +4).
47. Score 25 career goals with your weaker foot (Weak Foot Ability +1 Star).
48. Score 5 goals from rebounds from the post during your career (Reactions +5).
Shooting
1. Defeat the keeper with a finesse shot inside the box in a match (Finishing +1).
2. Curl in a finesse shot from outside the box in a match (Long Shots +1).
3. Score a laces shot in the Arena (Shot Power +1).
4. Hit the target with 3 headers in a match (Heading Accuracy +2).
5. Volley home with your stronger foot in a match (Volleys +2).
6. Tuck home a penalty in the Arena (Penalties +2).
7. Score 2 finesse shots in a match (Finishing +1).
8. Bag in a laces shot from outside the box in a match (Long Shots +1).
9. Score a laces shot inside the box in a match (Shot Power +1).
10. Defeat the keeper to score with a jumping header in a match (Heading Accuracy +2).
11. Curl in a free kick in the Arena (Free Kick Accuracy +2).
12. Score a volley with your weaker foot in a match (Volleys+3).
13. Get on the scoreboard in 2 consecutive matches (Finishing +1).
14. Score 2 laces shot in a match (Shot Power +2).
15. Head a goal in 2 consecutive matches (Heading Accuracy +2).
16. Score 2 goals from outside the box in a match (Long Shots +2).
17. Curl in a free kick in a match (Free Kick Accuracy +3).
18. Tuck home a penalty during normal time in a match (Penalties +3).
19. Score a hat trick in a match (Finishing +2).
20. Bang one in from 30 yards or further in the Arena (Long Shots +2).
21. Score a driven free kick in the Arena (Shot Power +2).
22. Score 50 goals during your career (Finishing +3).
23. Defeat the keeper with 2 headers in a match (Heading Accuracy +3).
24. Score 2 free kicks in a match (Free Kick Accuracy +4).
25. Curl in 20 finesse shots during your career (Finishing +2).
26. Score 10 headed goals during your career (Heading Accuracy +3).
27. Thump one in from 30 yards or further in a match (Long Shots +3).
28. Drill in a driven free kick in a match (Shot Power +3).
29. Score 2 volleys in one match (Volleys +3).
30. Keep your cool and score in a penalty shootout (Penalties +4).
31. Score a brace in 3 consecutive matches (Finishing +3).
32. Score 10 career goals from outside the box (Long Shots +3).
33. Score 20 laces shots during your career (Shot Powers +3).
34. Get credited for 25 headed goals during your career (Heading Accuracy +4).
35. Thump home a volley from outside the box in a match (Volleys +4).
36. Score 15 free kicks during your career (Free Kick Accuracy +5).
37. Get on the scoresheet 5 matches running (Finishing +3).
38. Score 25 headed goals during your career (Heading Accuracy +4).
39. Score 25 goals from outside the box (Long Shots +4).
40. Score 10 volleys during your career (Volleys +4).
41. Bang in 50 laces shots during your career (Shot Power +4).
42. Get 6 consecutive penalties in the Arena (Penalties +5).
43. Get credited for 100 career goals (Long Shots +4).
44. Score 150 goals during your career (Shot Power +4).
45. Score 200 career goals (Finishing +4).
46. Bang in 20 volleys during your career (Volleys +4).
47. Tuck home 15 penalties during your career (Penalties +6).
48. Score 25 career goals from free kicks (Free Kick Accuracy +6).
Traits and Celebrations
1. Perform all available running celebrations (unlocks Celebrations 1 and 2).
2. Celebrate a goal with all finishing moves (unlocks Celebrations 3 and 4).
3. Dribble past 150 players during your career (unlocks Skilled Dribbling trait).
4. Defeat 5 defenders in a match with skill moves (unlocks Flair trait).
5. Score 50 headed goals during your career (unlocks Power Header trait).
6. Complete 25 throw ins during your career (unlocks Long Throw trait).
7. Make 3 goal line clearances during your career (unlocks Acrobatic Clearance trait).
8. Get credited for 25 career assists from through balls (unlocks Through Ball trait).
9. Score 20 laces shots from outside the box during your career (unlocks Outside Of Foot trait).
10. Win the league in Be A Pro or Manager mode (unlocks Crowd Favorite trait).
11. Play 100 matches as a pro (unlocks Second Wind trait).
12. Take 10 long throw ins over the course of your career (unlocks Giant Throw trait).
# Cheaper contracts
Do not renew contracts after a season. You will be asked what contracts you want to renew. Check the box they will get. Offer the same wage they already have. Wait until the end of season to renew for the same wage instead of having to triple it at the start.
# Avoid losing loaned players
If you loan six players out, only five will come back, etc. because the club you loaned the player to will have sold him to another club. For example, if you loan Caceres from Barcelona to Villarreal CF, they will sell him to Wigan Athletic. Do not loan players out to prevent this from happening.
# Insulting the crowd
Perform the bowing celebration, and the commentators will make good comments. However, if you do it a second or third time, they will say you are going too far and insulting the crowd.
# Trophies
Successfully complete one of the following tasks to get a trophy:
Shooting Boots (Bronze): Score 5 goals in 1 Arena kick-about.
Off the Woodwork (Bronze): Score off the post or cross bar in a match.
Camera Man (Bronze): Upload a video to EA SPORTS Football World.
Hard Earned Win (Bronze): Beat a 5 Star team with a 1/2 Star team Online or when playing Professional diffculty or higher.
Grind it Out (Bronze): Win a match with 10 men Online or when playing on Professional difficulty or higher.
Cup Upset (Bronze): Win a 16 team Tournament with a 1 Star team when playing on Professional difficulty or higher.
Wheeler Dealer (Bronze): Buy 50 players in your Manager Mode career.
Good Friend (Bronze): Create a goal for a Friend with a cross.
Well Travelled (Bronze): Win a match in every stadium.
Total Control (Bronze): Win a match with fully manual settings (no assistance can be switched on).
Top of the League? (Bronze): Win a match in a Friends League.
Photographer (Bronze): Upload a Screenshot to EA SPORTS Football World.
Lounging Around (Bronze): Score 2500 points and win 5 Badges in a single Lounge Mode match.
A Star is Born (Bronze): Create a Virtual Pro.
Around the World (Bronze): Play a match with a team from every league.
Underdog (Bronze): Win an Online Head to Head Ranked match using a weaker team than your opponent.
Experimental (Bronze): Play 5 consecutive Online Head to Head Ranked Matches using a different team.
Looking Good (Bronze): Download your Game Face from EA SPORTS Football World.
Recognise Anyone? (Bronze): Download your Club member Game Faces from EA SPORTS Football World.
Window shopping (Bronze): Visit the FIFA 10 Store.
Theatre of Dreams (Bronze): Upgrade your Stadium Manager to Level 10.
Phoenix from the Ashes (Bronze): Make a 5 Star team out of a 2 Star team or lower within 5 seasons in Manager Mode.
Good Form (Bronze): Play 5 consecutive Online Head to Head Ranked matches without losing.
Practice Makes Perfect (Bronze): Work on your skills in Practice Mode.
Challenging Schedule (Silver): Complete a Manager Mode Season without simming a game.
Real Fan (Silver): Play for over fifty hours.
Always Available (Silver): Complete a seaon in Be A Pro: Seasons without simming a game.
Team Player (Silver): Play a Pro Club Championship match as a full team (10 players).
Skilled Pro (Silver): Unlock 100 EA SPORTS Football World Accomplishments with your Virtual Pro.
Double Champs (Silver): Win consecutive League titles in any top tier League in Manager Mode.
Clmbing the Ladder (Silver): Win consecutive promotions with the same Club in Manager Mode.
No Pressure (Silver): Achieve 100% Board Confidence at any Club in Manager Mode.
Globetrotter (Silver): Win titles in all 5 major European Leagues (England, France, Italy, Germany and Spain).
Limited Resources (Silver): Win a League or Cup in Manager Mode with a 1 Star team or lower.
Ton Up (Gold): Win 100 Online Classic Ranked Matches.
The Treble (Gold): Win 3 trophies in 1 Manager Mode Season.
Established (Gold): Become a 5 Star Manager.
Football Legend (Platinum): Unlock all other trophies (excluding additional content trophies).
Additionally, there are four secret trophies:
Still Practicing? (Bronze): Score 20 goals in one arena kick-about.
Good Support (Bronze): Play an Online Team Play match as your favourite team.
Gutsy Call (Bronze): Take an Online Head to Head Ranked match to extra time playing as a weaker team than your opponent.
Time for a Testimonial (Silver): Play 500 matches with your Virtual Pro.
The following trophies require the "Ultimate Team" bonus downloadable content:
Tournament Winner (Bronze): Win a trophy in Ultimate Team mode.
Match Winner (Bronze): Win 10 Matches in Ultimate Team mode.
Tournament Champion (Bronze): Win 10 Trophies in Ultimate Team mode.
Tournament Legend (Silver): Win 25 Trophies in Ultimate Team mode.
Perfect Chemistry (Bronze): Win a match in Ultimate Team mode with a 100 Chemistry squad.
International Unity (Bronze): Win a Ultimate Team mode match with a 100 chemistry squad where no players is from the same nation.
Coalition of the Willing (Bronze): Win a Ultimate Team mode match with a 100 chemistry squad where no player is from the same club.
A Good Start (Bronze): Open 10 Ultimate Team packs.
Pack Rat (Silver): Open 100 Ultimate Team packs.
Resource King (Silver): Open 500 Ultimate Team packs.
source: http://www.cheatcc.com/
Label: cheat, Cheats and Codes, FIFA 10
Tuesday, March 2, 2010
Section 8 Cheats and Codes
Assault Rifle Decals
Notes: Select Dropship from the main menu, then select Unlock Code and enter the following.
Cheat code: 68432181
Black Widow Combat Pistol
Notes: Select Dropship from the main menu, then select Unlock Code and enter the following.
Cheat code: 13374877
Captain's Armor
Notes: Select Dropship from the main menu, then select Unlock Code and enter the following.
Cheat code: 17013214
Have another cheat, code, hint or tip for Section 8? Just post a comment with the details using the form below.
source: http://vgstrategies.about.com/
Label: cheat game, Cheats and Codes, Section 8
cheat dark void pc
Storyline:
Dark Void will take the setting of 1938, which was going World War II. We will portray the character of a cargo plane pilot named William "Will" Augustus Gray. At one point Will with Cooper, a good friend and co-pilot received orders to deliver a secret item. It turned out that told them to deliver the item was a woman named Ava, which is the "friend" of Will's old.
After reminiscing a moment, three of them eventually left to deliver the item, but when she was flying over the bermuda triangle area, the weather suddenly deteriorated. Cooper suggested to be back, but Will, either because it is brave, or keep the image in front of Ava, decided to keep the storm hit. Not long after they were startled by some mysterious creature who flew in front of them.
Startled, he can not control the plane until eventually they fell in a mysterious forest. When he woke up, they knew that Cooper was not able to be saved again. Ava who previously saw no villages in the area are advised to ask for help there. But by the time they are just starting the journey, they saw there was a soldier who was attacked by a mysterious creature that eventually died.
Either because the two men were too cold or indifferent, but they seem not too shocked to see these things, even they just took the remaining weapons from the soldiers, Ava himself seems accustomed to using weapons. Their journey to the township that it was intended less hindered by some mysterious monsters earlier.
After finally arriving in the township, one of the chief there said that the gods in these places do not allow Will and Ava to be there. But when he would leave this place a local resident named tavi told us to follow him to meet a man named Nikola Tesla, which proved to be a scientist who is a genius who created some unique tools that we use, from the Jet Packs that allow us to fly, to deadly weapons.
Once explained, finally we know that currently we are at a place called Void, which is a parallel world, and the man who was there to be victims of plane crash or a shipwreck who share our fate. But the people who called themselves "The Survivors" is all this should be trying to survive from the onslaught of "The Watchers", a mysterious creature that we saw earlier. This race also has long occupied the Void, and they want to kill all the human beings who are in that place.
In this game, we must help the Survivors, to defeat the Watchers, while trying to find a way back into our world. Although the storyline in this game is not entirely new, but actually quite interesting. But unfortunately, like Capcom failed to tell this storyline well. Emotional relationships between characters or less dramatized, an explanation of the motivation of each character is also very minimal, plus a cutscene that is not good enough to make us able to absorb the story in Dark Void.
Important Characters:
William "Will" Augustus Gray
A One former soldier, who eventually change his profession to become a Cargo pilot. The main character in Dark Void. Having the nature of the brave and a little reckless in making decisions.
Ava
A beautiful woman who was a lover of the Will, they had almost married, but for some reason, they finally parted. And now they re trying to improve their relationship with the robot how to exterminate the Witcher ... romantic enough?
Atem
One of the Survivors, who also will be our partner in defeating the Witcher.
Nikola Tesla
One of the genius scientist who bit mysterious. It was he who created the Jet Pack, and that makes this game more interesting. Nikola also will create some new weapon that we can use.
Label: adventure, cheat, Cheat Code, dark void pc, race
Wednesday, January 20, 2010
Resident Evil 5 Cheat Code
Completion bonuses
Successfully complete the game on any difficulty to unlock Mercenaries mode, New Game+ mode, "History Of Resident Evil" option, "Infinite ammo" option (must fully upgrade a weapon then purchase the unlimited ammo from the "Bonus Features" section with points), ability to play as Sheva Alomar, and Chris' Safari and Sheva's Clubbin alternate costumes.
Successfully complete the game on the Amateur difficulty to unlock the "Classic Horror Filter" option.
Successfully complete the game on the Normal difficulty to unlock the "Retro Filter" option.
Successfully complete the game on the Veteran difficulty to unlock the Professional difficulty and "Noise Filter" option.
Successfully complete the game on any difficulty in under five hours to unlock the Infinite Rocket Launcher. Then, enable the "Infinite ammo" option under the "Bonus Features" menu.
Weapon upgrades
Upgrade the indicated weapon fully to unlock the corresponding bonus weapon for purchase from the shop:
Gatling gun for Chris: Fully upgrade the VZ61 machine gun.
Hydra triple barrel shotgun: Fully upgrade the Ithaca M37 shotgun.
Longbow for Sheva: Fully upgrade the S75 rifle.
M93R pistol (Samurai Edge Custom): Fully upgrade the M92F pistol.
Smith and Wesson M500 Magnum (Handcannon): Fully upgrade the Smith and Wesson M29 Magnum.
Bonus characters in Mercenaries mode
Earn an "A" or higher rank in the indicated Mercenaries mode mission to unlock the corresponding character:
Chris (Safari): "The Village" mission
Chris (S.T.A.R.S.): "Experimental Facility" mission
Jill (Battle Suit): "Ship Deck" mission
Jill (B.S.A.A.): "Public Assembly" mission
Sheva (Clubbin): "Ancient Ruins" mission
Sheva (Tribal): "Missile Area" mission
Wesker (Midnight): "The Mines" mission
Wesker (S.T.A.R.S.): "The Prison" mission
# Chris' S.T.A.R.S. costume
Collect 25 B.S.A.A. emblems to unlock Chris' S.T.A.R.S. costume.
# Sheva's Tribal costume
Collect all 30 B.S.A.A. emblems to unlock Sheva's Tribal costume.
# Duplicate items
Note: This trick requires two gamertags and two controllers. If you only have one gamertag, create a second temporary gamer profile to perform this glitch. First, sign in with both gamertags. Start any chapter. Clear both players inventory slots. Have Chris give Sheva the item(s). Then, have player one quit, and save both profiles. Resume the game, and have Sheva give the item(s) back to Chris. Quit the game again, but only save player one's profile, and not player two's profile. Both gamertags should now have the same item(s). You can repeat this as many times as desired.
Start any chapter, and invite another player. Once the other player has joined, have them equip their inventory with the desired items. Then, have the player leave the game. All those items will still be with the player who just left and also with your AI partner. Transfer all the items from your AI partner to your inventory, then send the player an invite again. Repeat this as many times as desired.
# Easy items and money
Use the "Duplicate items" glitch on eggs, preferably "Rotten" since they are worth 2,000 gold each. Then, sell the eggs to get easy money.
This trick will help you gain money to max out and buy all the weapons. In any chapter, collect as much gold, items, ammunition, and treasure you can find. When you are satisfied, pause the game and quit. Save the game when prompted. Restart any desired chapter. The "Shop" menu will appear before the start of any chapter. Notice that all the gold, treasure, weapons, and ammunition from your previous saved game are still in your inventory. From there, you can sell anything you want to get some easy cash. This glitch can be done as many times as desired on any chapter.
At the beginning of Chapter 2-1: "Storage Facility", you will be in a garage with two Humvees, numerous breakable crates, and a machine gun. Pick up all the items, including the machine gun. Quit the game, and select "Yes" to overwrite your current equipment. Select "Continue" from the main menu. You will have the items you previously picked up, and all the items can be picked up again. Sell the machine gun for easy money, then repeat the process as many times as desired. This is an easy way to upgrade your weapons early, as well as max your ammunition out. Note: You can also do this in Chapter 3-1.
In Chapter 2-2: "Train Station", after the cinematic where the masked person takes the man in the suit away, there is a good opportunity for easy treasure. Immediately in the area that follows is a brilliant diamond worth 4,000 gold and a smaller diamond worth 2,000 gold. While you are upstairs, next to the windows will be a locker that you can open. Inside is a sniper rifle. Downstairs are two enemies that you should kill to make things easier. Then from upstairs, you can pick off the half-dozen or so enemies that are waiting for you outside with the sniper rifle. After you take care of all or most of them, run out. To your left behind all the equipment is a small red ladder. Climb it, and to side farthest from you will be a chest. Inside will be a large brilliant diamond. Go back and walk past the truck with the turret. Look up towards the end of the first long red ladder. You will see a shining spot. Shoot it, and the smaller diamond will drop for you to pick up. Then, quit the game, and select "Yes" when prompted to save your equipment and treasures. Reload, continue the game, and repeat the process. To make even more money, keep picking up the sniper rifle and selling it.
You can get free treasures worth 11,000 gold and an RPG at the beginning of Chapter 3-1: "Marshlands". There is no need for any use of ammunition or killing zombies. Go to the "Chapter Select" menu, and start Chapter 3-1, "Marshlands". Skip the cinematic. Straight at the first dock, go to the vases. There should be a Ruby (Pear) on the mask (1,000 gold). Go straight to the center of the lake. There should be a Silver Chalice/Idol in the box of the hut (2,000 gold). Go northwest. There should be a half-sunken boat on your way there, with an RPG in the silver box on the deck. Go to the platform at the northwest. Along your way, there should be a Beetle (Brown) on the fishing fence. At the platform, there should be a Silver Chalice/Idol in the box of the hut. Jump down into the pool. There should be another Beetle (Brown) at the left ladder (all totaling 4,000 gold). Go up north of map. Go to the end of the village. Help your partner up the left tower to collect the Silver Chalice/Idol in the box (2,000 gold). Note: Do not take the key piece in the box on the left tower, as it will trigger enemies to appear. Finally, go the southwest village with a long stream leading in. At the village, go straight to the center platform to open the box. You should get another Silver Chalice/Idol (2,000 gold). Do not head elsewhere. Go directly to the box at the center platform. If you go towards the other huts, it will trigger zombies to appear. Save and quit the game. Sell the treasures worth 11,000 gold in your inventory. Sell the RPG for another 1,000 gold if you do not wish to keep it. Repeat this as many times as desired. Note: The trick is not to pick up any of the puzzle (key) pieces as this will trigger the enemies to appear. You can break as many vases and pots as desired and collect ammunition and gold bags, but do not pick up the key items. Do not bother to go to the east village to get the other Ruby (Pear), as you might be killed by the Crocs. If everything is done correctly, you will not encounter any enemies and get 11,000 gold worth of treasures and a free RPG.
In addition to the above mentioned information, there are more hidden treasures throughout the beginning of Chapter 3-1: "Marshlands". In the first area with the vases, there is a Brown Beetle on the tree to the left of the key piece. At the area in the center of the lake, there is a Brown Beetle on a post just left of the dock. Collect the eggs from the back right corner; they sell for 250 gold each. Also wait to see if any of the chickens lay eggs. On occasion they will lay a golden egg worth 1,000 gold. At the sunken ship to the northwest, there is also a beetle where the ship meets the water. In the area to the very north of the map, there is a ruby on a cow skull on a post near the first hut on the right. In the area following the long stream to the southwest of the map, there is ammunition skewered amongst the posts surrounding it. In addition, there is another beetle on the tree to the right on the way around to the back. If you have trouble finding the beetles, look for purple flowers growing on posts and trees. In the north area, there is an Emerald atop the cow skull perched above the sacrificial altar. You must shoot it down. With these additional treasures, it brings the total to between 20,000 to 23,000 gold per run, and you will still not encounter any enemies as long as you follow the instructions mentioned in the previous trick.
In Chapter 5-2: "Experimental Facility", reach the part where you are in the hallway with all of the Lickers on patrol. Go through it, and kill all of them, picking up their Lion Hearts as you go. This is easier when you use a fully upgraded Magnum or rifle because it usually results in one to two shot kills. When you get to the other end of the corridor, do not open the door. Instead, pause the game, and select "Quit", saving and overwriting when prompted. When you reach the main menu, go to "Item Management", and sell the Lion Hearts. This usually results in about 12,500 gold each run. Go to "Continue", and restart at the beginning. Note: Select the Amateur difficulty for easier kills.
Note: This trick requires two players on Windows Live. Go to Chapter 5-3: "Uroboros Research Facility", and start the fight with Wesker. On the way, there are two or three Reapers, a necklace, and some Lickers, all of which result in about 15,000 to 20,000 gold. Once in the fight with Wesker, have him throw a player through the door. Then, run up stairs, and have both players shove the casket lid off to get another gem. The player that gets the gold must not host the game, because the host will only receive some money. Defeat Wesker within his seven minutes (Magnums recommended), and he will drop the Heart Of Africa, which is worth 10,000 gold, making it the most valuable gem in the game. Once he drops it, you can pick it up during the fight with Jill. Once it is picked up, have the second player leave the game, and save their current equipment. Then, have the second player rejoin and the host restart from the last checkpoint. The checkpoint will be the start of Jill's fight, meaning that one can pick the gem up again. Repeat this as many times as desired.
# Easy Exchange Points
Play Chapter 2-3: "Savanna" on the Amateur difficulty. This is the level where you use the mounted machine guns to fight Majinis on motorcycles and trucks, and the Ndesu Boss at the end. Kill as many Majinis as you can to ensure you get an "S" rank for the number of kills you make; otherwise you will end up with an "A" rank at the end of the chapter, which will result in 900 Exchange Points. This chapter is very easy and can be completed in approximately six minutes or less with a high chance of getting an "S" rank, which results in 1,000 Exchange Points. -From: Eric Frazer
# Easy quick game
An easy way to get a combined clear time for the entire game of under five hours (to unlock the Infinite RPG) is to play on the Amateur difficulty and run pass all possible enemies. Only kill story-driven enemies (ones that hold key cards or those that must be defeated to advance the game). Avoid any crates, barrels, or treasures. Attempting this with a friend instead of the CPU-controlled Sheva is recommended. Note: You do not need to purchase the infinite ammo in "Bonus Features" as you would do for normal guns.
# Easy "S" ranks in Campaign mode
Use the RPG with infinite ammo enabled, and just rush through the level. Kill every enemy you encounter. Because you are using the RPG, enemies are killed easily from direct hits and splash damage. Your accuracy will be rather high. Since you are killing all the enemies your kill count will be high. Because you are rushing through the level your clear time will be low. This is especially useful when trying to unlock the final figure of Wesker for the "They're ACTION Figures!" achievement.
# Easily unlock Professional mode
On Windows Live, have someone that already has the Professional difficulty unlocked invite you to play a level on that difficulty. You will now have the Professional difficulty permanently unlocked in your own game.
# Hidden dialogue in Chapter 1-1
Remain idle at the start of Chapter 1-1: "Civilian Checkpoint", before reaching any checkpoints to view a conversation with Chris talking to Sheva about the American dream.
# VZ61 machine gun in Chapter 1-2
In Chapter 1-2: "Public Assembly", after the gate has broken open, you can enter the market. Go all the way down the street until you see big red doors and gas cans next to them. Turn right just before the gas cans. There will be a brief case you can open with a VZ61 machine gun in it. If you look closely, the gun resembles the "Scorpion" sub machine gun in Call Of Duty 4. This gun makes the level much easier.
# Skip locked gate in Chapter 2-1
You will reach a building before fighting the chainsaw enemy at the end of Chapter 2-1: "Storage Facility". At the top you usually have to split up and have Sheva go to the other side of the locked door down below. Use the following trick to skip this requirement. Get the grenade from the first balcony up the stairs in the building with the locked door. Go to the very first balcony of the building, and move directly across from the "Animal Health" sign. Throw the grenade at the sign, aiming slightly lower than needed. You need to bounce the grenade off the sign to have it land next to the locked door which is below it. If done correctly, the lock will be destroyed. You can now simply go downstairs and exit through the now open door. Note: If you have the Gatling gun, simply push it through the door, and it will shoot off the lock from the other side.
# Easy ammunition in Chapter 5-2
In Chapter 5-2: "Experimental Facility", after the conveyor belt area when you start a new checkpoint, you will reach a point where you drop down. There are a number of crates with flame rounds, rifle rounds, handgun ammo, and an incendiary grenade. Collect everything, then save the game and quit. When you start again, remove the collected items from the item management screen, and collect them all again. You can get 300 handgun bullets in a matter of ten minutes.
# Avoid Sheva getting trapped in Chapter 6-1
Use the following trick to prevent Sheva from getting stuck in the cage in Chapter 6-1: "Ship Deck". When you go up the first set of stairs on the little walkway, equip a rifle with the scope enhancement (for better zoom capabilities). Look up at the crane. You will see a Manjini getting ready to pull the lever to trap Sheva in the cage, setting off the ambush. Kill it to prevent the ambush. However, if you use this trick you will not be able to access the crane area without the keycard, thus making it not possible to move the cage to access a gold bar worth 3,000 gold across a few containers in a safe.
# Getting better ammunition in Mercenaries mode
The ammunition that drops is based on the type of weapons you have. Drop weapons that you will not use to increase the chance of getting ammunition that is more useful.
# Quick reload in Mercenaries mode
Display the inventory screen, and combine ammunition manually with your weapon. This causes weapons such as the shotgun to reload much faster than the normal method. You can also use this trick while climbing ladders or jumping.
Reload your weapon when the melee option appears. Then, start the melee sequence. Your weapon will instantly be reloaded.
# Wesker's Dash move in Mercenaries mode
While playing as Wesker in Mercenaries mode, hold [Shift] and press X (click the Right Analog-stick with an Xbox 360 controller) to dash. Left mouse click (press X with an Xbox 360 controller) during a dash to do a knee attack.
# Easier Mercenaries mode
Have two players so that one can rack up kills. Have one of the players immediately go for the time bonuses instead of getting too caught up with enemies. Get about five minutes worth of time. If you can, collect the combo time to rack up a lot of points. Then, meet up with your partner, and find a good place to hold out and accumulate points. Every level plays out differently and can be more difficult than others with this strategy. Try making a route for each time bonus. Note: If you are playing on "Public Assembly" or "Ship Deck", do not find a hiding location. Instead, move and kill the chainswaw Manjinis or the executioner will catch up and kill you.
# Mercenaries mode ranks
Score the indicated number of points in Mercenaries mode to earn the indicated rank and get the listed number of Exchange Points:
Rank
Solo Score Duo Score
Exchange Points
D
0 - 9,999 0 - 19,999
200
C
10,000+ 20,000+
600
B
20,000+ 40,000+
1,000
A
40,000+ 80,000+
1,500
S
60,000+ 120,000+
3,000
SS
90,000+ 150,000+
5,000
# Better healing
If both players stand in front each other and one of them heals themselves, both players will get healed.
# Buying ammunition
If you have a lot of money, and have unlocked a particular gun, you can buy that gun and sell it for a very reduced price. However, when you sell the gun, whatever ammunition inside it when being sold will be transferred to your inventory, allowing you to "buy" ammo, albeit at a very high price. Note: Buy the lowest cost type of gun because the ammunition is universal. For example, it does not matter which pistol you buy, as long as you are trying to get pistol ammunition.
# Lure away move
Click Left Analog-stick + Right Analog-stick to do the "lure away" move, where Chris will say "Come on, come on!" or Sheva will whistle. This lures regular enemies towards you, just in case your partner is low on health, trying to pull something off, cranking something, etc.
# Defeating Lickers
Notice the Lickers have a "heart" hanging down from their chest. The best way to target this is to use a rifle (for example, the PSG-1). Target the darker red bulge. If you cannot get a clear shot at it, get a head shot and they will recoil, making the chest more vulnerable and easier to target. With the PSG-1, this will allow for a two shot kill, or perhaps a one shot kill if you can hit the heart with the first shot. Hand grenades also work very well. They will instantly die when hit with a grenade. This is very useful in Chapter 5-3: "Uroboros Research Facility" when you have to face a large number of them.
# Defeating the Boss in "Caves"
When you face the flying bat/insect-like creature for the second time in Chapter 4-1: "Caves", there is an easy way to defeat him which will allow you to still get the Soul Gem. In the southwest corner of the bottom floor, there is a small pillar of stone in the middle, with what looks to be a log with spikes coming out of it as well as a rib cage hanging from it. When Sheva tells you that it is too hard to fight and you should go upstairs, if done correctly you can just walk backwards without having to dodge around the pillar as the Boss tries to attack you. The "Dodge" button will appear, but it is not necessary. Just continue to walk backwards around the pillar and attack with whatever you have when it is vulnerable, shooting the soft portion on the back of its tail. When it dies you can collect the Soul Gem which is worth 10,000 gold when sold.
# Defeating Wesker
To quickly and safely defeat Wesker in his first form, run to all the levers around the map to turn the lights off. You do not need to go up the ladders because there are no levers up there. Do not worry about attacking him until you have turned off all the lights, otherwise you will not be able to hit him. After all the lights have been turned off, take the rocket launcher in the display case after breaking it open. Run to a dark corner far away from him. Wesker will look around to try and find you. When this happens, you will have a chance to shoot a rocket at him. As soon as you shoot it, he will grab it. Run up to him (or shoot the rocket in his hands), stun him, and initiate a button context. If you need more ammunition, you can send Sheva to get it, or you can get it by climbing to the area above the ladders. The second form is only a button context battle, and there is no specific strategy needed. In his final form, start by running to the high ground. Then when in the circular area, shoot the orange "heart" that alternates from his chest to his back while dodging his attacks. After he takes enough damage, he will go after Sheva. At this point, run down the ramp from the circular area you were just in. Take a left to get to the large boulder. Do not interact with the boulder just yet. Shoot Wesker from afar, while Sheva hangs in the balance. Once she lifts herself up, start to move the boulder using the button contexts. Make your way back to the high ground, and repeat the orange heart strategy until he has been defeated.
Use the following trick to defeating Wesker's final form. Once you have saved Sheva from Wesker and have pushed the boulder over to allow her to join you, you will once again be attacked by Wesker when you run to the higher ground where you faced him earlier. Like before, dodge his attacks as you shoot his heart, which alternates between his chest and back. Once you do enough damage to his heart, he will kneel down and push his arm into the ground. It then comes up around him as many swirling tentacles, protecting him from fire. If you wait and do nothing after he gets back up, you will see a cinematic of tentacles recovering his heart, which you do not want to happen. To prevent this, as soon as the swirling tentacles recede, run up to him and a button event will begin, allowing you to hold him while Sheva stabs him (and later you), which is how you can finally kill him.
# Sheva shortcut during Wesker's final form
Note: This only works in Split-screen or Co-op mode; you cannot do this alone. In the final area where you encounter Wesker's final form, there is a brief stage where Chris and Sheva are separated. Chris will need to push a boulder to reunite them. Sheva will also have to jump over a gap, but she will start to hang from the edge at the other side. This is sometimes difficult because the player controlling Sheva will have to tap buttons furiously to get up. Wesker will first follow Chris, but after taking some damage he will start trying to attack Sheva. When this happens a short cutscene will begin, where Wesker jumps to Sheva. If you can time your attacks so that Sheva jumps exactly when Chris damages Wesker so that the cutscene is displayed, Sheva will automatically warp to the other side without having to endure the button pressing sequence.
# BSAA emblem locations
Shoot the thirty hidden B.S.A.A. emblems to unlock bonus items at the "Bonus Features" menu. Note: When replaying a level to find emblems, there is no need to continue to a checkpoint. The game will record it as collected as soon as it is shot.
Chapter 1-2
1. Find the building with a staircase leading up to a locked door. There are two shade umbrellas here. Stand near the top of the stairs, and look past the wall facing southeast to the emblem on the wall high on the building opposite.
2. Kill the blond woman, and enter the next area. Navigate the dark area, and go up the stairs. Enter the room with no roof. Look up at the water tower just before the cinematic with the dead soldiers.
3. Defeat the furnace Boss, then go through the door that requires the furnace key. Look through the fence to the left of the ammunition case.
4. It is on the wall above you at the starting room.
5. Cross the bridge, then look at one of the bridge supports just before entering the tunnel.
6. Enter the town after the tunnels, and go to the water's edge. At the small beach before you return to the market, look at the large boat and green shack. The emblem is in the roof on its side.
7. Go to the shop with the green and white canopy and the word "Stores" on it. The emblem is between one of the arches. It can be best seen from the rooftop, just as you get helicopter support.
8. Climb up to the top of the building, and get Sheva to jump across to the other building so she can unlock the door. Then, turn around and look up.
Chapter 2-2
9. Exit the building at the start. Look towards the top of the pylon. You can climb on one of the carriages for a better view.
10. It is inside the mine as you cross the first bridge; look to your right, high on the rocks.
11. Exit the mine, and go outside. After the cinematic with Irvine, go outside. Move past the mounted gun, and climb the larger of the two ladders at the end. Turn to the left to see the emblem on the building in the distance.
Chapter 3-1
12. Use a sniper rifle to aim at the mid-section of the telephone pole to the north of your starting position.
13. When free roaming with the hovercraft, travel to the northwestern tip of the map. Get out and look on the roof of the hut.
14. From where you collected the slate map to the west, stand on the edge of the wooden walkway. Use a sniper rifle to zoom into the central island to the east to find the emblem on the hut wall.
15. Insert all the pieces to open the door. Drop down into the water, and face south to find the emblem on the wood.
Chapter 3-3
18. Exit the boat for the first time, then look east at the entrance you just used. The emblem is barely visible.
Chapter 4-1
19. Climb up to the first ladder, then turn to the right. Look down below on the rock face to the right of the waterfall.
20. After the cinematic with the panoramic view of the ruins ends, use a sniper rifle to zoom in at the base of the reflective object in the distance.
21. Successfully complete QTE from the falling statues, and pull the two switches. Take the left path when you enter the labyrinth. Follow it until finding a square archway. Look to your left before passing through the archway. Look above the green statue to find the emblem near a tree on the wall.
#
Chapter 4-2
22. Make your way down to the second elevator, and enter the room with the statue near the entrance. The emblem is above the entrance.
Chapter 5-1
23. Move around the raised area counter-clockwise when the mission begins. The path will be blocked, but the emblem can be seen under the metal bridge.
Chapter 5-2
24. Proceed through the level until after you exit the conveyor belt with the gas canisters. You will find a gun case and two dumpsters on the left wall. Look inside the open dumpster. Note: It is found before you pull the switch for the conveyor that needs to be powered.
Chapter 5-3
25. You will see two large fans after you exit the Boss room. Look behind the fan on the right.
26. Reach the circular moving platform. Move to the bottom of the steps, then turn east. Look towards the platform above you in the distance to see the emblem through the floor with a sniper rifle.
27. Enter the area with the ruins, and go to the small elevator on the left. Walk around it to where the rifle ammunition is hidden. Look into the elevator shaft to find the emblem.
Chapter 6-1
28. Turn 180 degrees when the mission begins. Look at the very top of the radar's silhouette with a sniper rifle.
29. Face northwest when Sheva is trapped in the cage, and fire a grenade into the container.
30. Search the glass cabinet on the left next to the plant's displays.
# Treasure locations
Search the indicated location to find the corresponding treasure piece:
Antique Clock
Chapter 1-2: On the balcony of the house that is locked from the inside.
Beetle (Brown)
Chapter 3-1: On the small island where you start. It is also found elsewhere in multiple locations in Chapter 3-1.
Beetle (Gold)
Chapter 4-2: On the bottom floor of the mirror puzzles, in one of the room that unlocks, send the beam of light to the statue instead of the final mirror.
Beetle (Jewel)
Chapter 3-2: On top of the oil drums at the Tricell camp.
Blue Enigma
Chapter 3-1: Kill a giant Manjini.
Ceremonial Mask
Chapter 3-1: In an alcove to the right of the gondola at the end of the chapter.
Chalice (Silver)
Chapter 3-1: On the middle island (the chicken farm). It is also found elsewhere in multiple locations.
Chalice (Gold)
Chapter 5-3: When in the room with the drawbridge and swarm of Lickers, look in a locker after you drop down into the locked room.
Dead Bride's Necklace
Chapter 5-2: Lying near the discarded corpses on the conveyor belt.
Chapter 6-1: Dropped by the rocket launcher wielding Majini.
Diamond (Brilliant)
Chapter 2-2: After the scene with Irving, go downstairs and outside. Walk towards the machine gun turret, and look for a small ladder on your left. The gem is in a chest on that ledge.
Diamond (Marquis)
Note: You must be playing as Chris if in Solo mode. During the final fight with Wesker at the volcano, immediately after Wesker appears for the first time, turn around and move towards the bridge that will collapse. Before stepping on it, shoot down the rock just past it that is the same color. When you fall through the bridge, turn to your left, and jump over the rock to collect the gem.
Diamond (Oval)
Chapter 2-2: In the mines just before the crank at the exit, turn left off the cart tracks. Follow the wall to a chest containing the gem.
Diamond (Pear)
Chapter 2-2: After the scene with Irving, go past the machine gun turret. Aim at the top of the large ladder to shoot it down.
Diamond (Square)
Chapter 2-2: After the scene with Irving, go past one more checkpoint. There is a broken ladder with an assist jump here. The gem is on the ledge Sheva lands on. Follow her around to where she climbs, then jump down one level to get it.
Diamond (Trilliant)
Chapter 4-2: After putting all three emblems in the door, go up the stairs. Shoot the gem down from above the big door you have to enter.
Emerald (Brilliant)
Chapter 5-3: At the start of the Wesker and Jill fight at the end of the chapter, run up the staircase on the right in front of you. Follow the path around to the right. The gem is in one of the pots at the end.
Emerald (Marquis)
Chapter 3-3: After leaving the boat for a second time, climb a ladder to the ledge with the two machine gun turrets above the gate you are trying to open. The gem is in a drawer in the room between the guns.
Emerald (Oval)
Chapter 5-3: Turn around after Wesker kicks you through the door. Follow the corridor into a room with the coffins. The gem is in a coffin that needs an assist event to open.
Emerald (Pear)
Found in multiple locations.
Emerald (Square)
Found in multiple locations.
Emerald (Trilliant)
Chapter 4-1: After you fall down from the trap with the empty sarcophagus, the gem is in one of the three treasure chests.
Gold Ring
Chapter 1-1: Kill the Executioner at the end of the chapter. It is also found elsewhere in multiple locations.
Heart Of Africa
Chapter 5-3: Between the stairs during the Jill solo fight after you ended the previous fight by damaging Wesker enough to make him retreat.
To get the Heart Of Africa treasure, you must do a set number of damage to Wesker during the first fight with him and Jill. The best way is to have the Infinite Magnum. You will also get the "Bad Blood" achievement. After you defeat him and start the Jill fight, the treasure will be between the two curved staircases. Also, do not forget to get the gem in the southeast corner of the room you enter in the crate, the two in the tombstone upstairs, and the one nearby in the little pot.
Idol (Silver)
Chapter 3-1: On top of the left of the two assist jumps on the northeast island.
Idol (Gold)
Chapter 4-2: On the bottom floor of the mirror puzzles, in one of the room that unlocks, send the beam of light to the statue instead of the final mirror.
Ivory Relief
Chapter 1-2: Dropped by the blonde woman you help.
Jewel Bangle
Dropped by a "Big Man" Manjini.
Lion Heart
Kill a group of Lickers until one drops.
Power Stone
Kill a Reaper.
Royal Necklace
Chapter 5-3: Inside the control room being guarded by a group of rocket launcher wielding Manjini.
Ruby (Brilliant)
Chapter 5-3: Leave the room with the giant rotating elevator. Look at the ceiling between the last two lights as you emerge from the tunnel in the next room.
Ruby (Marquis)
Chapter 2-1: During the fight in the market area where you have to shoot a key from a hanging dead body, toss a grenade into the middle stall with a chest in it. The gem is in that chest.
Ruby (Oval)
Chapter 4-1: Behind the red statue in the labyrinth.
Ruby (Pear)
Found in multiple locations.
Ruby (Square)
Found in multiple locations.
Ruby (Trilliant)
Chapter 4-1: After you fall down from the trap with the empty sarcophagus, the gem is in one of the three treasure chests.
Sapphire (Brilliant)
Chapter 5-3: Turn around after Wesker kicks you through the door. Follow the corridor into a room with the coffins. The gem is in a coffin that needs an assist event to open.
Sapphire (Marquis)
Chapter 5-3: At the beginning of the level, leave the Boss room. Follow the path around, and take a left at the fork. The gem is in a safe to your left as you enter the room.
Sapphire (Oval)
Chapter 5-3: Turn around after Wesker kicks you through the door. Follow the corridor into a room with the coffins. The gem is in a small pot on the shelf to the right as you enter.
Sapphire (Pear)
Found in multiple locations.
Sapphire (Square)
Found in multiple locations.
Sapphire (Trilliant)
Chapter 4-1: After you fall down from the trap with the empty sarcophagus, the gem is in one of the three treasure chests.
Soul Gem
Chapter 4-1: Kill the Boss at the end of the level without using the reaction event (before climbing the stairs to the exit).
Topaz (Brilliant)
Chapter 5-3: In the room with the drawbridge and the swarm of Lickers, the gem is high on the wall in front of you as you cross the drawbridge.
Topaz (Marquis)
Chapter 1-1: After you jump out of the window, take out all the Majini, and one of them will drop it.
Topaz (Oval)
Chapter 6-1: On the Normal, Veteran, or Professional difficulty, go up the ladder just before the assist push. Turn around, and find the person that you will have to fight later. Shoot him now. Go through the gate scene, and on your way to the crank, turn right after the stairs.
Topaz (Pear)
Found in multiple locations.
Topaz (Square)
Found in multiple locations.
Topaz (Trilliant)
Chapter 4-1: At the beginning, before you climb up the first ladder, go straight towards the end. The gem is in the treasure box.
Venom Fang
Kill a chainsaw Manjini. Note: The first one encountered will not drop one.
# Devil May Cry 2 reference
The name for the virus in Resident Evil 5, Uroboros, is also used as a name for the corporation in Devil May Cry 2, another Capcom game.
# Easy "Bad Blood" achievement
You must inflict a set amount of damage towards Wesker before the seven minute deadline during your first encounter in the Monarch Room. A very easy way to do this is to use an RPG. Just as the fight begins, run to the blue metal door on the right of the map. Check the door, and it will say that it is locked. After you are done checking out the door, a cinematic will start, where Wesker kicks Chris through the door. Immediately after this cinematic, run to the left, up the stairs, and to the end of the corridor. Go up against the wall, and lean out with your RPG. Just when Wesker comes up the stairs, shoot a rocket at him. He will catch it, then struggle for a few seconds. Shoot another rocket as soon as you can when you see this happening. Both will explode in his face. He will run directly up to you, but not attack. Instead, he will spin and twirl away. Your battle with Wesker will be over, and you will get the "Bad Blood" achievement. Do not forget to pick up the Heart Of Africa treasure (worth 10,000 gold) during your fight with Jill because of this. It is located between two staircases in the main room.
# Easy "Bad Blood", "Heart Stopper", and "Masters Of Removing" achievements
# Easy "Bull's-Eye" and "Crowd Control" achievements
After unlocking and purchasing Chris' chain-gun (fully upgrade the VZ61) and Sheva's bow (fully upgrade the S75), play the first level, and get past your first encounter with the Majini. After jumping out the window, you will come to a back alley where you are ambushed by a group of Majini. Kill all the Majini, and not only will you get whichever achievement you are attempting to unlock, but at the end of the horde you can pick up the Topaz (Marquise) worth 3,000 gold.
# Easy "Egg Hunt" achievement
If you have a friend who has all four eggs, they can give them to you at the inventory screen. Just remove them from your active inventory, and you will get the "Egg Hunt" achievement.
Find three of the four eggs in Chapter 4-1 in the middle island with all the chickens. The Rotten Egg is randomly dropped by Majini in Chapters 6-1 through 6-3.
# Easy "Egg On Your Face" achievement
Once you acquired a Rotten Egg, go to either Chapter 1-1 or 1-2, and play on the Amateur difficulty to ensure a one hit kill. Equip the egg, and hit any Majini in the head with it to get the "Egg On Your Face" achievement. Whether or not you hit it or miss, quit the game, but do not save. By doing this, you will still have the egg.
# Easy "Go Into The Light" achievement
Go to Chapter 4-1: "Caves", and pick up the flash grenade from the pots at the start of the level. Run forward until you trigger the Bui Kichwa (spider enemies). Use the flash grenade against the first swarm. It should kill them all in one hit, and you will get the "Go Into The Light" achievement.
# Easy "Masters Of Removing" achievement
This trick requires a human partner and lots of flash grenades. The RPG is also recommended because Jill moves around a lot. When the fight begins, Jill will jump down from the balcony. Just as she lands, hit the ground near her with a flash grenade. Try to avoid hitting Jill directly because a flash grenade can kill her. She will be temporarily blinded, allowing your teammate to restrain her from behind. Run up to Jill, and shoot the control device, but do not attempt to pull it off just yet. Depending on the difficulty, do this four to six times, then attempt to pull the device off. Use a high powered single shot gun when shooting the control device like the PSG-1 or any Magnum, because it will help speed up the process.
# Easy "The Works" achievement
Note: You must go into this prepared. If playing in Single Player mode, ensure that Sheva has no weapons. By doing this, she will not shoot when you do not want her to. You will also need a flash grenade. If you do not have one, go to Chapter 4-1: "Caves", and get it at the start. Quit the level, and save your equipment. Go to Chapter 6-1: "Ship Deck". Kill all the enemies that are triggered when you drop down. Continue past the tower, and drop down near the containers. Go to the stairs to the right, which will trigger a few Adjule (dogs). Kill them quickly, because there are two Majini with melee batons coming down the stairs. Once those enemies are dead, continue forward until you hear a Big Man Majini yell at you. Immediately pull back so you do not trigger any other enemies. Lure the Big Man Majini to where you just fought the Adjule. Use your flash grenade to stun him, then run up to him, and use the contextual action to do a melee attack, Sheva will do another attack which you will follow up immediately with another contextual action attack. This will kill the Big Man Majini, and you will get "The Works" achievement.
# Easy "Who Do You Trust?" achievement
After you unlock the RPG with infinite ammo, go to any level. Run up to any wall, and shoot it at close range with the RPG. This should bring you into "dying status", and Sheva will try to revive you. Tap B when she revives you, and Chris will say something similar to "Thanks" or "Thanks for the help". Continue to do this to thank Sheva, and you will get the "Who Do You Trust?" achievement in approximately five minutes as opposed to having to do this throughout the game.
# Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Completed Chapter 1 - 1 (15 points): Complete Chapter 1 - 1 on any difficulty setting.
Completed Chapter 1 - 2 (15 points): Complete Chapter 1 - 2 on any difficulty setting.
Completed Chapter 2 - 1 (15 points): Complete Chapter 2 - 1 on any difficulty setting.
Completed Chapter 2 - 2 (15 points): Complete Chapter 2 - 2 on any difficulty setting.
Completed Chapter 2 - 3 (15 points): Complete Chapter 2 - 3 on any difficulty setting.
Completed Chapter 3 - 1 (15 points): Complete Chapter 3 - 1 on any difficulty setting.
Completed Chapter 3 - 2 (15 points): Complete Chapter 3 - 2 on any difficulty setting.
Completed Chapter 3 - 3 (15 points): Complete Chapter 3 - 3 on any difficulty setting.
Completed Chapter 4 - 1 (15 points): Complete Chapter 4 - 1 on any difficulty setting.
Completed Chapter 4 - 2 (15 points): Complete Chapter 4 - 2 on any difficulty setting.
Completed Chapter 5 - 1 (15 points): Complete Chapter 5 - 1 on any difficulty setting.
Completed Chapter 5 - 2 (15 points): Complete Chapter 5 - 2 on any difficulty setting.
Completed Chapter 5 - 3 (15 points): Complete Chapter 5 - 3 on any difficulty setting.
Completed Chapter 6 - 1 (15 points): Complete Chapter 6 - 1 on any difficulty setting.
Completed Chapter 6 - 2 (15 points): Complete Chapter 6 - 2 on any difficulty setting.
Completed Chapter 6 - 3 (15 points): Complete Chapter 6 - 3 on any difficulty setting.
Recruit (15 points): Complete all chapters on Amateur.
Soldier (15 points): Complete all chapters on Normal.
Veteran (30 points): Complete all chapters on Veteran.
War Hero (70 points): Complete all chapters on the most difficult setting.
Egg Hunt (15 points): Find all 4 types of eggs.
All Dressed Up (30 points): Purchase all available alternative costumes in Bonus Features.
Stockpile (30 points): Obtain all available weapons.
Take It to the Max (30 points): Completely upgrade all weapons.
They Belong in a Museum (30 points): Obtain all treasures in the game.
Badge of Honor (30 points): Find all the BSAA emblems.
They're ACTION Figures! (30 points): Collect all the figurines.
A Friend in Need (15 points): Save partner 10 times when HELP is displayed.
Lifeguard (15 points): Save partner 10 times when DYING is displayed.
Exploding Heads (15 points): Pull off 20 headshots.
A Cut Above (15 points): Defeat 5 enemies with the Knife.
Cattle Prod (15 points): Defeat 30 enemies with the Stun rod.
Crowd Control (15 points): Defeat 30 enemies with the Gatling gun.
Bull's-eye (15 points): Defeat 30 enemies with the Longbow.
Get Physical (15 points): Defeat 20 enemies with physical attacks.
The Works (15 points): Chain the maximum number of combos together in one go.
Lead Aspirin (30 points): Defeat a Majini with a headshot while it's jumping.
Fireworks (15 points): Shoot an enemy Molotov cocktail, dynamite stick, or hand grenade.
Be the Knife (60 points): Deflect a bow gun arrow with your knife.
Meat Shower (15 points): Defeat 3 Majini with one grenade or proximity bomb.
Go into the Light (15 points): Defeat 2 enemies with one flash grenade.
Ride the Lightning (15 points): Defeat a Majini using the electric current from a transformer.
Stop, Drop, & Roll (15 points): Defeat 3 Majini at once by setting oil canisters on fire.
Baptism by Fire (15 points): Defeat 3 Majini at once with a drum or gas tank explosion.
Masters of Removing (15 points): Work together to save someone special.
Bad Blood (15 points): During the first fight with Wesker, damage him a set number of times.
Drive By (30 points): Stop an armored truck by taking out the driver.
Egg on Your Face (15 points): Defeat a Majini with a rotten egg.
Heart Stopper (15 points): Defeat a Licker by stabbing it in the heart.
Who Do You Trust? (30 points): Build up a certain level of trust with your partner.
Label: Cheat Code, Resident Evil 5